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Western Mining Zone

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Western Mining Zone
Map Western Mining Zone.jpg
Territory Schuttgart Territory
Type Open field
Optimal Level 8 and higher
Party size Solo
Classes
Herbs drops

Contents

A mining region that Dwarves developed. It is located near Dwarf village and has relatively weak monsters.


Western Mining Zone - mobs

Name Level Properties EXP SP

Utuku Orc 6 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. 213 6
Goblin Brigand 8 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. 284 10
Utuku Orc Archer 8 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. 293 10
Garum Werewolf 9 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: 321 11
Blade Bat 10 Animals: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Bow/Crossbow Vulnerability: Weak against Bow/Crossbow attacks. 356 12
Goblin Brigand Lieutenant 10 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. 363 12
Magical Weaver 11 Magic Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Bow/Crossbow Vulnerability: Weak against Bow/Crossbow attacks. 391 15
Puma 12 Beast: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: 423 16
Barbed Bat 12 Animals: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Bow/Crossbow Vulnerability: Weak against Bow/Crossbow attacks. 427 16
Goblin Lord 13 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: 458 18
Whinstone Golem 14 Magic Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation. Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Extremely Strong M. Def.: Greater Bow/Crossbow Resistance: Highly resistant to Bow/Crossbows. Dagger/Rapier Resistance: Resistant to Dagger/Rapier attacks. Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Bleed Resistance: Resistant to Bleed attack. 705 27
Hunter Bear 14 Animals: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: 498 19
Goblin Brigand Leader 14 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. 508 20
Twink Puma 15 Beast: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: 539 22
Obsidian Golem 15 Magic Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation. Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Extremely Strong M. Def.: Greater Bow/Crossbow Resistance: Highly resistant to Bow/Crossbows. Dagger/Rapier Resistance: Resistant to Dagger/Rapier attacks. Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Bleed Resistance: Resistant to Bleed attack. 755 37
Hunter Tarantula 16 Bugs: They consist of insects, spiders and worms and act upon their highly refined instincts. Sometimes their instincts present themselves in a more developed form than that of humanoid society. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: 570 23
Plunder Tarantula 17 Bugs: They consist of insects, spiders and worms and act upon their highly refined instincts. Sometimes their instincts present themselves in a more developed form than that of humanoid society. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: 618 26


Western Mining Zone – Related Pages
Schuttgart Territory - Quests
Locations: Territories | Towns | Castles | Instanced Dungeons | Starting Villages | Hellbound | Gracia
Territories: Starting Villages | Gludio Territory | Dion Territory | Giran Territory | Innadril Territory | Oren Territory | Aden Territory | Rune Territory | Goddard Territory | Schuttgart Territory
Schuttgart Territory: Town of Schuttgart
Schuttgart Castle
Crypts of Disgrace
Plunderous Plains
Sky Wagon Relic
Den of Evil
Pavel Ruins
Archaic Laboratory
Frozen Labyrinth
Mithril Mine
Ice Queen's Castle
Teredor
Raider's Crossroads
Gainak
Land of Chaos
Яндекс.Метрика