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Seraph Shield

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Item 17401.jpg
Grade R95.gifSeraph Shield Heavy Armor
Bestows an attack or defense type set option.
Stats:
Weight: 1130
Durability: -
Evasion: -8
P.Def.: 515
Chance to parry: 20 %
Crystallization: Item 17371.jpg Crystal (R-Grade) - 858
Grade: R95


Drop:
Mob's name Lvl. Stats Hunting Zones Count Chance
Raid Boss Flaming Ladar 98 Spirits: They are not necessarily creatures, but elemental energy beings. They basically belong to the 4 elements, which are water, fire, wind, and earth, but they also dwell in natural objects. They are known to be governed by the gods of water, fire, wind, and earth. Fire Attack: Strong against the element of fire. Extremely Strong P. Atk.: Heavy Armor Type: Strong P. Def. and weak Evasion. Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 98): One of the 3 Hell Weapons created by the 5 Hell Lords of Avarice, Flaming Ladar is a voracious eater of souls, regardless of alliance. Though originally of no color or attribute, it absorbed a part of Valakas' soul and was reborn with the power of fire. Flaming Ladar can be summoned through Apparition Stones made of fake souls. Valley of Heroes 1 7.453% — 9.117%
Witch of the Dragon of Darkness Tiat 96 Dragons: This word refers to True Dragon that is the most powerful and represents evil creatures Shilen gave birth to and its kinds. Most of this race flies with two wings like reptiles and emits strong energy through its mouth. Fire Attack: Strong against the element of fire. Bow/Crossbow Resistance: Resistant to Bow/Crossbow attacks. Seed of Destruction 1 4.542% — 5.542%
Queen of Annihilation Istina (extreme) 99 Beast: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology. Water Attack: Strong against the element of water. Istina: Istina is a Lord of destruction who caused the sprouting of the Seed of Annihilation, one of the 9 seeds sown in Gracia containing hatred toward Einhasad. She is the creator and mother of all things that live inside the Seed of Annihilation. The life energy of Gracia is the source of her power. In order to complete the resurrection of Shilen, Istina caused a deadly poison created inside the Seed of Annihilation to permeate throughout the southern region of Gracia. Seed of Annihilation 1 1.104% — 1.340%
Raid Boss Garden Patrol Captain 93 Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Earth Attack: Strong against the element of earth. Raid Boss (Lv. 93): Captain of the Garden Patrols. He fights with the monsters in the garden. Garden of Genesis 1 0.5% — 1%
Raid Boss Spicula Negative 95 Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Earth Attack: Strong against the element of earth. Raid Boss (Lv. 95): A lesser member of the Spicula bosses, assigned to protect the Isle of Souls from the invading golems. Mimirs Forest 1 0.5% — 1%
Raid Boss Varvacion 97 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Dark Attack: Strong against the dark elemental. Strong P. Atk.: Heavy Armor Type: Strong P. Def. and weak Evasion. Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 97): A mechanical minion for Shilen's Disciple Garamor, Varvacion has landed in the material world by devouring the resentful soul and stealing the body of a peasant revolutionary in Dion. Cruma Marshlands 1 0.5% — 1%
Raid Boss Kerfaus 97 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Earth Attack: Strong against the element of earth. Strong P. Atk.: Heavy Armor Type: Strong P. Def. and weak Evasion. Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 97): Kerfaus was one of the 4 Centaurs created by Disciple Lavidos to be named as bosses of the new race. With other creatures controlled by Lavidos, Kerfaus takes a part in the monster magic circle. Innadril Territory 1 0.5% — 1%
Raid Boss Guillotine of Death 97 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Raid Boss (Lv. 97): The Guillotine was once an executioner. After drinking the blood of Shilen that permeated the Execution Grounds, it became the Guillotine of Death that kills to bring about the resurrection of Shilen. It is trapped in the illusion of the blood. It manages the criminals near the guillotine and it sends the blood that they have gathered to the spirit world of darkness. Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Dark Attack: Strong against the dark elemental. Guillotine Fortress 1 0.5% — 1%
Raid Boss Tabris 97 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Fire Attack: Strong against the element of fire. Strong P. Atk.: Heavy Armor Type: Strong P. Def. and weak Evasion. Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 97): Tabris is one of the Half-Devil Avataria given from Triol, who was impressed with Shilen's Disciples' success in controlling some of the proud Amden Orcs. Tabris resides in an area between the Brekka Orc Hideout and Gorgon Garden, and play a part in creating the monster magic circle. Brekas Stronghold 1 0.5% — 1%
Raid Boss Theofanis 97 Raid Boss (Lv. 97): Right Human hero in Orbis Temple. He would have slept deep within his honor, but he awakened due to the decaying darkness of Shilen. After being contaminated, it tries to kill all living things. Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Dark Attack: Strong against the dark elemental. Orbis Temple 1 0.5% — 1%
Raid Boss Vengeful Agarez 98 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Earth Attack: Strong against the element of earth. Strong P. Atk.: Heavy Armor Type: Strong P. Def. and weak Evasion. Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 98): Nemis manipulated the vengeance embedded in the weapons of the Giants, turning the Spicula into puppets called Vengeful Agarez, who since then have taken a place in the magic circle within Kamael Village and the Isle of Souls. Isle of Souls 1 0.5% — 1%
Raid Boss Corrupted Goblier 98 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. Dark Attack: Strong against the dark elemental. Strong P. Atk.: Heavy Armor Type: Strong P. Def. and weak Evasion. Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 98): Having fallen prey to Disciple Lamia's whispers, Goblier the angel awoke to darkness. As a full-fledged demon, Goblier opened Hell's Gate to summon demons unto the world to claim them as minions, and proceeded to descend upon the Valley of Saints with other fallen angels. It is said that upon this descent, bodies of angels that had been guarding the heavens above rained down from the sky. Valley of Saints 1 0.5% — 1%
Octavis (common) 98 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Octavis: It was originally a Human hero who followed the rebel leader Spezion. It fell to the trickery of the angel Paulina. It betrayed the rebels and came to guard Orbis Temple. It was put to sleep by the command of the gods. But after the release of Shilen's seal, it was poisoned by the decaying darkness and became reckless. Dark Attack: Strong against the dark elemental. Orbis Temple 1 0.5% — 1%
Raid Boss Antharas' Herald Komabor 98 Dragons: This word refers to True Dragon that is the most powerful and represents evil creatures Shilen gave birth to and its kinds. Most of this race flies with two wings like reptiles and emits strong energy through its mouth. Earth Attack: Strong against the element of earth. Strong P. Atk.: Heavy Armor Type: Strong P. Def. and weak Evasion. Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 98): To aid the resurrection of its mother Shilen, Antharas accepted her Disciples' plea and sent its herald Komabor to the Immortal Plateau to complete the monster magic circle. Komabor commands a circle of Minos, otherwise known as Dragon Fragments, and possesses earth-attribute powers as great as those of Antharas. Northern Immortal Plateau 1 0.5% — 1%
Raid Boss Dusk Knight Feilnor 98 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Dark Attack: Strong against the dark elemental. Strong P. Atk.: Heavy Armor Type: Strong P. Def. and weak Evasion. Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 98): A knight of Aden buried in the Cemetary, Feilnor was forcefully awakened by Shilen's Disciple Lavidos as a Dusk Knight, and now brings around a follower of Shilen's army previously sealed away in the nearby Seal of Shilen area. Aden Territory 1 0.5% — 1%
Raid Boss Ron 97 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Fire Attack: Strong against the element of fire. Fortuna 1 0.1% — 0.5%
Warden Baylor 98 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. Dark Attack: Strong against the dark elemental. Crystal Prison 1 0.1% — 0.5%
Raid Boss Spezion (extreme) 98 Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 98): Prison of the giants who dared to oppose the goddess Einhasad. It sleeps forever underneath the Ancient City Arcan. It was banished deep underneath the Ancient City Arcan. It makes the humans who seek it out experience its past. Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Earth Attack: Strong against the element of earth. Greater Stun Resistance: Very resistant to Stun. Greater Sleep Resistance: Very resistant to Sleep. Greater Paralysis Resistance: Very resistant to Paralysis. Greater Mental Attack Resistance: Very resistant to Mental Attacks. Greater Hold Resistance: Very resistant to Hold. Greater Stun Resistance: Very resistant to Stun. Instance Zone: Raid Boss Spezion 1 0.1% — 0.5%
Hell's Warden Balok 99 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. Balok: This evil creature was made by Beleth in order to suppress the Isle of Prayer. Balok who can open the door to hell by using Belakia that he inherited from Beleth, gives Lunacy of Limit by summoning Hell's Disciple to those who can invade his territory. Dark Attack: Strong against the dark elemental. Crystal Prison 1 0.05% — 0.1%
Fairy Leader Kimerian (extreme) 95 Fairies: Many members of this ancient race left our world as it changed to become more hostile. Some scholars theorize that Fairies were actually living works of art created by the gods for their entertainment. Earth Attack: Strong against the element of earth. Greater Stun Resistance: Very resistant to Stun. Greater Sleep Resistance: Very resistant to Sleep. Greater Paralysis Resistance: Very resistant to Paralysis. Greater Mental Attack Resistance: Very resistant to Mental Attacks. Greater Hold Resistance: Very resistant to Hold. Fairy Settlement 1 0.01% — 0.05%
Nagdu the Deformed Merman 95 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Dark Attack: Strong against the dark elemental. Light Armor Type: Weak P. Def. and strong Evasion. Guillotine Fortress 1 0.01% — 0.05%
Cursed Orbis' Victim (Cursed) 96 5103_1 Orbis Temple 1 0.001% — 0.005%
Cursed Orbis' Thrower (Cursed) 96 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Dark Attack: Strong against the dark elemental. Extremely Strong P. Atk.: Extremely Strong M. Atk.: Extremely Weak P. Def.: Extremely Weak M. Def.: Orbis Temple 1 0.001% — 0.01%
Cursed Orbis' Chief Curator (Cursed) 96 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Water Attack: Strong against the element of water. Extremely Strong P. Atk.: Extremely Strong M. Atk.: Extremely Weak P. Def.: Extremely Weak M. Def.: Orbis Temple 1 0.001% — 0.005%

This item can be obtained by identifying an unidentified item Item 18190.jpg Unidentified Seraph Shield
To craft an item, its crafter must learn a Item 35436.jpg Recipe: Seraph Shield (60%) .
Skill level: 13
Craft chance item: 60%
Number of items crafted: 1
MP Spent: 270







Trader Place Cost
Olympiad Manager Any town Item 13722.jpg Olympiad Token  — 10000 pcs.
Fame.jpg 180,000 fame
Adena.jpg 17,060,000 adena
Enchanting Crystallization Fail Ench. Enchanting Crystallization Fail Ench.
+0 858 +12 1758 1329
+1 888 +13 1848 1419
+2 918 +14 1938 1509
+3 948 519 +15 2028 1599
+4 1038 609 +16 2118 1689
+5 1128 699 +17 2208 1779
+6 1218 789 +18 2298 1869
+7 1308 879 +19 2388 1959
+8 1398 969 +20 2478 2049
+9 1488 1059 +21 2568 2139
+10 1578 1149 +22 2658 2229
+11 1668 1239 +23 2748 2319

Seraph Shield - Related Pages
Items Armor Sets | Common Items | Weapon | Armor | PvP Items | Accessories | Rare Items | Head Accessories | Belts | Cloaks | Bracers | Talismans | Life Crystals
Armor Heavy Armor | Light Armor | Magic Armor | Gloves | Boots | Helmets | Shields | Sigils | Underwear
Shields No grade Shields
D-grade Shields
C-grade Shields
B-grade Shields
A-grade Shields
S-grade Shields
S80-grade Shields
R-grade Shields
R95-grade Shields
R99-grade Shields

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