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Scroll: Enchant Weapon (S-Grade)

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Item 959.jpg
Grade NG.gifScroll: Enchant Weapon (S-Grade)
When enchanted, P. Atk. + 5 for S-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. P. Atk. + 6 for two-handed swords, two-handed blunts, dualswords, and two-handed fist weapons. P. Atk. + 10 for bows. M. Atk. + 4 for all weapons. Starting at + 4, P. Atk. / M. Atk. bonus double. Enchanting is safe up to + 3.
Stats:
Weight: 120
Durability: -


Drop:
Mob's name Lvl. Stats Hunting Zones Count Chance
Lost Captain (78) 78 Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 78): Demon in Shilen's dimension that floats around in Kamaloka, the dimensional bubble that exists between the material world and the realm of darkness. When Shilen resurrects, it plans to conquer the material world and eventually cause destruction of the world. Angels: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality. Fire Attack: Strong against the element of fire. Kamaloka (Labyrinth of the Abyss) 1 6.077% — 7.413%
Invader of Dream Aenkinel (84) 84 Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 84): Evil existence trying to invade the real world along the border between dreams and reality. It is recognized differently by different people, as if it were created by a collection of nightmares. Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. Dark Attack: Strong against the dark elemental. Delusion Chamber 1 5.967% — 7.301%
Lost Captain (81) 81 Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 81): Demon in Shilen's dimension that floats around in Kamaloka, the dimensional bubble that exists between the material world and the realm of darkness. When Shilen resurrects, it plans to conquer the material world and eventually cause destruction of the world. Dragons: This word refers to True Dragon that is the most powerful and represents evil creatures Shilen gave birth to and its kinds. Most of this race flies with two wings like reptiles and emits strong energy through its mouth. Wind Attack: Strong against the element of wind. Kamaloka (Labyrinth of the Abyss) 1 5.721% — 6.991%
Invader of Dream Aenkinel (82) 82 Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 82): Evil existence trying to invade the real world along the border between dreams and reality. It is recognized differently by different people, as if it were created by a collection of nightmares. Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. Dark Attack: Strong against the dark elemental. Delusion Chamber 1 5.155% — 6.293%
Knight of Destruction Gordon 80 Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 80): Wandering near Goddard Castle, this seemingly ordinary Human knight is actually a demon searching for a powerful weapon to increase its strength. Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. Goddard Territory 1 2.992% — 3.652%
Raid Boss Hestia, Guardian Deity of the Hot Springs 78 Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 78): This servant of the Fairy Queen was dispatched to protect the hot springs, a resort that Fairy Queen Timiniel loves. With power almost equal to the Queen's, he is a little disgruntled at what he feels is so menial an assignment. To pass the time and ease his boredom, he often plays with travelers passing by. Unfortunately for them, his hijinks are more than most humans can endure. Fairies: Many members of this ancient race left our world as it changed to become more hostile. Some scholars theorize that Fairies were actually living works of art created by the gods for their entertainment. Hot Springs 1 2.456% — 2.998%
Raid Boss Giant Marpanak 82 Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 82): Because of the item that was made in the image of the giants by the Ivory Tower magicians, it believes it is a giant itself. It is controlled by Hekaton Prime, and it guards the cave that was once the fortress of the giants. Giants: This race looks similar to a humanoid, but they are approximately 2-3 times in size. This includes the ancient Giants who once ruled the continent, their descendants, and even the monsters that have regressed and in whom only a small fragment of the race's history remains. Water Attack: Strong against the element of water. Heavy Armor Type: Strong P. Def. and weak Evasion. The Giants Cave 1 2.398% — 2.942%
Raid Boss Cherub Galaxia 79 Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 79): The leader of the Angels who guard the Tower of Insolence and Baium, including Fire of Wrath Shuriel. He is directly descended from Einhasad. Angels: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality. Tower of Insolence: 9th - 14th Floors 1 2.391% — 2.933%
Raid Boss Last Lesser Giant Glaki 78 Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 78): He protects the Divine Statue of Giants, an ancient relic of the Giants located deep inside the Giants' Cave. No one knows what the statue means or why it is so fiercely guarded. Giants: This race looks similar to a humanoid, but they are approximately 2-3 times in size. This includes the ancient Giants who once ruled the continent, their descendants, and even the monsters that have regressed and in whom only a small fragment of the race's history remains. Silent Valley 1 1.681% — 2.043%
Sealed Evil Power Sailren 80 Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 80): Sailren, an enormous, vicious and dangerous dinosaur who inhabits the Primeval Isle, was sealed inside the Lost Nest ages ago by Shilen and the ancient Elrokian warriors. Beast: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology. Sailrens Den 1 1.635% — 2.001%
Sealed Evil Power Sailren 80 Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 80): Sailren, an enormous, vicious and dangerous dinosaur who inhabits the Primeval Isle, was sealed inside the Lost Nest ages ago by Shilen and the ancient Elrokian warriors. Beast: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology. Lost Nest 1 1.635% — 2.001%
Raid Boss Fire of Wrath Shuriel 78 Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 78): The leader of the vanguard of angels that punished Baium and broke down the Tower of Insolence. He actively works to hold back the devils that smashed through the upper floors of the Tower of Insolence. He guides Kel Mahums of the Platinum Tribe into war against the devils for control of the Tower of Insolence. He is called the Fire of Wrath for he wields the sword of judgment without hesitation, compassion or mercy. Angels: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality. Tower of Insolence: 9th - 14th Floors 1 1.569% — 1.931%
Raid Boss Muscle Bomber 84 Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 84): The monster was created by the demon Maluk by joining a high-Lv. demon with a dragon. It possesses the advantages of both demons and dragons. Maluk offered this exceptional creature to Antharas. Antharas fed its blood to the Muscle Bomber and appointed it as the Valley's Watcher. Dragons: This word refers to True Dragon that is the most powerful and represents evil creatures Shilen gave birth to and its kinds. Most of this race flies with two wings like reptiles and emits strong energy through its mouth. Fire Attack: Strong against the element of fire. Dragon Valley 1 1.370% — 1.660%
Raid Boss Emerald Horn 84 Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 84): It was one of the dragons that was born out of the blood that was thrown up by Antharas. After swallowing the Ancient Drake and absorbing its power, it quickly arose as a Commander that rules over the monsters nearby. It has good hearing but its vision is very poor, so it waits in a quiet, dark place, listening to the enemy's heartbeat, before swooping in for an attack. Dragons: This word refers to True Dragon that is the most powerful and represents evil creatures Shilen gave birth to and its kinds. Most of this race flies with two wings like reptiles and emits strong energy through its mouth. Earth Attack: Strong against the element of earth. Dragon Valley 1 1.334% — 1.642%
Lord of Splendor Anais 84 Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 84): Though it appears human, it is actually an archangel who speaks directly with Einhasad. The ancient religious text discovered at the Tower of Insolence gave evidence that the grail was hidden somewhere in the Monastery of Silence. Afterward, extensive searches for the grail took place in the Temple of Bishop, but no one could escape the judgment of the Master of Splendor. Angels: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality. Holy Attacks: Strong against the holy elemental. Monastery of Silence 1 1.322% — 1.632%
Raid Boss Spike Slasher 84 Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 84): A monsters summoned from Purgatory by the demon Maluk in exchange for one finger. As part of their agreement, Maluk presented an endless supply of hunting prey. The Spike Slasher accepted the proposal and came above ground with its subordinates in tow from Purgatory. Dragons: This word refers to True Dragon that is the most powerful and represents evil creatures Shilen gave birth to and its kinds. Most of this race flies with two wings like reptiles and emits strong energy through its mouth. Water Attack: Strong against the element of water. Dragon Valley 1 1.264% — 1.534%
Raid Boss Shadow Summoner 84 Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 84): It was once the subordinate of the Dark Dragon Skelus. It was one of the nobility of Purgatory who resided deep inside. But it came above ground at Antharas' calling. It protects the Antharas' Nest, and it also informs Skelus about the area's developments. When it was in Purgatory, it was called Hell's Corpse Detonator because of its sinister pleasure in making its comrades explode. Dragons: This word refers to True Dragon that is the most powerful and represents evil creatures Shilen gave birth to and its kinds. Most of this race flies with two wings like reptiles and emits strong energy through its mouth. Dark Attack: Strong against the dark elemental. Dragon Valley 1 1.107% — 1.357%
Raid Boss Blackdagger Wing 84 Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 84): A Drake warrior that was once called the right wing of Antharas in battle. During the war against the gods, it lost two of its wings to injury and fell into a deep part of Purgatory. However, it was recently awakened by Antharas' call. It hold a deep grudge against the gods, especially Einhasad, and it believes that only the darkness of Shilen can bring rest to the world. Dragons: This word refers to True Dragon that is the most powerful and represents evil creatures Shilen gave birth to and its kinds. Most of this race flies with two wings like reptiles and emits strong energy through its mouth. Dark Attack: Strong against the dark elemental. Dragon Valley 1 1.015% — 1.247%
Raid Boss Flamestone Giant 76 Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 76): Artificial creature made from Hardin's magic experiment. Although it has the body of a monster erupting lava all over, it used to be an obedient golem that followed Hardin like a father. It went crazy after Hardin left this Swamp of Flames with the thought that it was deserted. When King Astaire invaded Aden Kingdom, some Elmore soldiers trapped in the Swamp of Flames witnessed a giant covered with lava. Magic Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation. Blazing Swamp 1 0.984% — 1.190%
Raid Boss Bleeding Fly 84 Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 84): In order to gather monsters that would protect its territory, Antharas created countless sacrifice victims. The Bleeding Fly was enchanted by the stench of corpses and came up above ground. This nobility of purgatory, who feeds on the blood of hatred and fear, called itself the Gatekeeper of Antharas, and it took its place on one side of the Valley where there is an endless stream of reckless challengers. Dragons: This word refers to True Dragon that is the most powerful and represents evil creatures Shilen gave birth to and its kinds. Most of this race flies with two wings like reptiles and emits strong energy through its mouth. Wind Attack: Strong against the element of wind. Dragon Valley 1 0.926% — 1.138%
Raid Boss Meanas Anor 70 Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 70): This giant Wyvern lives in the Blazing Swamp and controls all Wyverns and River Wyrms in the area. He feels the entire Blazing Swamp is Wyvern territory and is very displeased about the activities of the devils who have invaded the Swamp. Dragons: This word refers to True Dragon that is the most powerful and represents evil creatures Shilen gave birth to and its kinds. Most of this race flies with two wings like reptiles and emits strong energy through its mouth. Blazing Swamp 1 0.5% — 1%
Raid Boss Roaring Skylancer 70 Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 70): A drake that used to be a guardian of Aden in ancient times, but turned into a devil of revenge after losing his child to a greedy hunter. He has left Dragon Valley to roam the territories near Aden Castle, and killed countless villagers. He also killed the priests who came to calm his rage. All of his good deeds have been erased from the chronicles by Imperial command, and he is now called the Disaster of Aden. Dragons: This word refers to True Dragon that is the most powerful and represents evil creatures Shilen gave birth to and its kinds. Most of this race flies with two wings like reptiles and emits strong energy through its mouth. Aden Territory 1 0.5% — 1%
Raid Boss Krokian Padisha Sobekk 74 Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 74): The Emperor of Crokians, who calls himself Padisha, lives on Alligator Island. He has a cadre of elite bodyguards who obey his commands, however many Crokians following the Water Dragon instead of him. While this makes him angry, he does not dare challenge Fafurion. Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Innadril Territory 1 0.5% — 1%
Raid Boss Last Lesser Giant Olkuth 75 Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 75): Discovered in the Giants' Cave, some scholars speculate that given his combat prowess, this Lesser Giant is actually a real Giant. Hedging their bets, they named him the Last Lesser Giant Olkuth. Giants: This race looks similar to a humanoid, but they are approximately 2-3 times in size. This includes the ancient Giants who once ruled the continent, their descendants, and even the monsters that have regressed and in whom only a small fragment of the race's history remains. Silent Valley 1 0.5% — 1%
Chaos Gigantic Golem 76 Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 76): Powerful gigantic golem created by Dr. Kaos using the Pael ruins star stone. Dr. Chaos was once the Golem Maestro for all guilds, but he tried to steal the Leader's Blueprints. Was assigned to obtaining revenge for the Black Anvil Guild, and he led the golem army that he made to Pavel's Ruins. When an outsider is found, in order to punish himself, consider it troops from the Black Anvil Guild, and just attack. His ultimate goal is world domination. Magic Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation. Earth Attack: Strong against the element of earth. Heavy Armor Type: Strong P. Def. and weak Evasion. Archaic Laboratory 1 0.5% — 1%
Raid Boss Varka's Hero Shadith 80 Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 80): This great sage is sometimes called Varka Silenos' Hope. He prophesied that the future of Varka Silenos was in the land of Goddard and persuaded Chief Horus to lead Silenos there. Despite age and infirmity, he stood in the front ranks to aid Commander Mos against the powerful Ketra Orcs. Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Varka Silenos Barracks 1 0.5% — 1%
Ruler of Sepulcher Halisha's Shadow 80 Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 80): One of four Guardian Knights assigned to protect Prince Frintezza, he was sacrificed and sold to Halisha by the unwise Prince in an attempt to save his own skin. In his lifetime, he was called Valkyrie Alectia of Flames because of his beautiful appearance, excellent skills and fiery temper. Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. Dark Attack: Unleashes a dark attack. Dark Attack Resistance: Resistant to Dark attacks. Four Sepulchers 1 0.5% — 1%
Invader of Dream Aenkinel (81 type 1) 81 Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 81): Evil existence trying to invade the real world along the border between dreams and reality. It is recognized differently by different people, as if it were created by a collection of nightmares. Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. Dark Attack: Strong against the dark elemental. Delusion Chamber 1 0.5% — 1%
Invader of Dream Aenkinel (81 type 1) 81 Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 81): Evil existence trying to invade the real world along the border between dreams and reality. It is recognized differently by different people, as if it were created by a collection of nightmares. Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. Dark Attack: Strong against the dark elemental. Delusion Chamber 1 0.5% — 1%
Invader of Dream Aenkinel (81 type 3) 81 Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 81): Evil existence trying to invade the real world along the border between dreams and reality. It is recognized differently by different people, as if it were created by a collection of nightmares. Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. Dark Attack: Strong against the dark elemental. Delusion Chamber 1 0.5% — 1%
Invader of Dream Aenkinel (81 type 4) 81 Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 81): Evil existence trying to invade the real world along the border between dreams and reality. It is recognized differently by different people, as if it were created by a collection of nightmares. Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. Dark Attack: Strong against the dark elemental. Delusion Chamber 1 0.5% — 1%
Raid Boss Last Titan Utenus 83 Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 83): Last Lesser Giant hiding deep inside the Giant's Cave. Though it is physically the same as the other Lesser Giants, it contains the secret of the ancient lesser giant civilization, and it protects this secret. It is currently controlled by Hekaton Prime. Giants: This race looks similar to a humanoid, but they are approximately 2-3 times in size. This includes the ancient Giants who once ruled the continent, their descendants, and even the monsters that have regressed and in whom only a small fragment of the race's history remains. Water Attack: Strong against the element of water. Heavy Armor Type: Strong P. Def. and weak Evasion. Greater Bow/Crossbow Resistance: Highly resistant to Bow/Crossbows. Dagger/Rapier Resistance: Resistant to Dagger/Rapier attacks. Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. The Giants Cave 1 0.5% — 1%
Raid Boss Water Spirit Lian 84 Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 84): Water spirit born from the powerful waters of Innadril. It is greatly beloved by the Goddess Eva. It's a trickster that does whatever it wants, like snatching babies or causing floods in the middle of the night. Eva fears retaliation one day because of Lian's severe tricks, and she puts him in the care of guardian spirits. Fairies: Many members of this ancient race left our world as it changed to become more hostile. Some scholars theorize that Fairies were actually living works of art created by the gods for their entertainment. Water Attack: Strong against the element of water. Field of Silence 1 0.5% — 1%
Raid Boss Queen Shyeed 84 Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 84): Queen of the Spike Stakatos who commands and propagates the Spike Stakatos. It knows that its life is coming to an end, and it orders the nest guarded so that it is a good environment for the next Stakato Queen to grow up. Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Earth Attack: Strong against the element of earth. Heavy Armor Type: Strong P. Def. and weak Evasion. Stakato Nest 1 0.5% — 1%
Raid Boss Dust Rider 84 Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 84): It was one of the dragons that was born out of the blood that was thrown up by Antharas. It swallowed up its brethren and gained a greater power. Antharas, whose heart was filled with innate cruelty and madness of a Dust Rider, appointed him as the Valley's Eradicator and commanded him to build the Tower of Corpses. Dragons: This word refers to True Dragon that is the most powerful and represents evil creatures Shilen gave birth to and its kinds. Most of this race flies with two wings like reptiles and emits strong energy through its mouth. Wind Attack: Strong against the element of wind. Dragon Valley 1 0.5% — 1%
Raid Boss Immortal Savior Mardil 71 Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 71): This mystic assisted Emperor Baium construct the Tower of Insolence to obtain the secret of eternal life. Evoking the wrath of Einhasad, he was slain by Angels but returned to life thanks to the secret knowledge he already possessed. Now he is working to free Baium. Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. Dark Attack: Unleashes a dark attack. Dark Attack Resistance: Resistant to Dark attacks. Tower of Insolence: 4th - 5th Floors 1 0.1% — 0.5%
Land Dragon's Patrol Knoriks 85 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Dark Attack: Strong against the dark elemental. Very Strong P. Atk.: Slightly Strong M. Atk.: Strong P. Def.: Very Weak M. Def.: Antharas Lair 1 0.1% — 0.5%
Heaven's Palace Seraphim Escort 73 Angels: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality. Slightly Strong P. Atk.: Strong M. Atk.: Tower of Insolence: 9th - 14th Floors 1 0.01% — 0.05%
Heaven's Palace Seraphim Escort 73 Angels: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality. Slightly Strong P. Atk.: Strong M. Atk.: Tower of Insolence: 9th - 14th Floors 1 0.01% — 0.05%
Heaven's Palace Seraphim 74 Angels: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality. Slightly Strong P. Atk.: Extremely Strong M. Atk.: Slightly Strong P. Def.: Tower of Insolence: 9th - 14th Floors 1 0.01% — 0.05%
Heaven's Palace Seraphim 74 Angels: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality. Slightly Strong P. Atk.: Extremely Strong M. Atk.: Slightly Strong P. Def.: Tower of Insolence: 9th - 14th Floors 1 0.01% — 0.05%
Magma Golem 78 Magic Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Strong M. Def.: Heavy Armor Type: Strong P. Def. and weak Evasion. Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Forge of the Gods 1 0.01% — 0.05%
Lunatic Grave Robber Summoner 81 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Earth Attack: Strong against the element of earth. Slightly Weak M. Atk.: Strong M. Def.: Melee Attack Resistance: Resistant to melee attacks. Spear Resistance: Resistant to spear/pole arm attacks. Mithril Mine 1 0.01% — 0.05%
Lunatic Grave Robber Berserker 82 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Earth Attack: Strong against the element of earth. Strong P. Atk.: Weak P. Def.: Strong M. Def.: Heavy Armor Type: Strong P. Def. and weak Evasion. Melee Attack Resistance: Resistant to melee attacks. Spear Resistance: Resistant to spear/pole arm attacks. Mithril Mine 1 0.01% — 0.05%
Lunatic Grave Robber Warrior (2) 82 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Earth Attack: Strong against the element of earth. Slightly Strong P. Atk.: Slightly Weak P. Def.: Strong M. Def.: Heavy Armor Type: Strong P. Def. and weak Evasion. Melee Attack Resistance: Resistant to melee attacks. Spear Resistance: Resistant to spear/pole arm attacks. Mithril Mine 1 0.01% — 0.05%
Hungry Parasitic Leech 82 Bugs: They consist of insects, spiders and worms and act upon their highly refined instincts. Sometimes their instincts present themselves in a more developed form than that of humanoid society. Water Attack: Strong against the element of water. Slightly Strong P. Atk.: Strong P. Def.: Extremely Weak M. Def.: Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Bow/Crossbow Vulnerability: Weak against Bow/Crossbow attacks. Dragon Valley 1 0.01% — 0.05%
Lunatic Grave Robber Wizard 82 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Earth Attack: Strong against the element of earth. Slightly Weak M. Atk.: Strong M. Def.: Melee Attack Resistance: Resistant to melee attacks. Spear Resistance: Resistant to spear/pole arm attacks. Mithril Mine 1 0.01% — 0.05%
Noxious Scorpion 83 Bugs: They consist of insects, spiders and worms and act upon their highly refined instincts. Sometimes their instincts present themselves in a more developed form than that of humanoid society. Dark Attack: Strong against the dark elemental. Slightly Strong P. Atk.: Strong M. Atk.: Strong P. Def.: Extremely Weak M. Def.: Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Dragon Valley 1 0.01% — 0.05%
Gem Dragon 83 Dragons: This word refers to True Dragon that is the most powerful and represents evil creatures Shilen gave birth to and its kinds. Most of this race flies with two wings like reptiles and emits strong energy through its mouth. Water Attack: Strong against the element of water. Slightly Strong P. Atk.: Strong M. Atk.: Strong P. Def.: Extremely Weak M. Def.: Sleep Resistance: Resistant to Sleep attacks. Hold Resistance: Resistant to Hold attack. Greater Mental Attack Resistance: Very resistant to Mental Attacks. Bow/Crossbow Vulnerability: Weak against Bow/Crossbow attacks. Dragon Valley 1 0.01% — 0.05%
Giant Noxious Scorpion 83 Bugs: They consist of insects, spiders and worms and act upon their highly refined instincts. Sometimes their instincts present themselves in a more developed form than that of humanoid society. Dark Attack: Strong against the dark elemental. Strong P. Atk.: Strong M. Atk.: Strong P. Def.: Very Weak M. Def.: Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Sleep Resistance: Resistant to Sleep attacks. Hold Resistance: Resistant to Hold attack. Greater Mental Attack Resistance: Very resistant to Mental Attacks. Dragon Valley 1 0.01% — 0.05%
Cannibalistic Stakato Leader 83 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Earth Attack: Strong against the element of earth. Extremely Strong P. Atk.: Extremely Strong P. Def.: Extremely Strong M. Def.: Heavy Armor Type: Strong P. Def. and weak Evasion. Greater Stun Resistance: Very resistant to Stun. Greater Sleep Resistance: Very resistant to Sleep. Greater Hold Resistance: Very resistant to Hold. Melee Attack Vulnerability: Renders target vulnerable to melee attacks. Stakato Nest 1 0.01% — 0.05%
Dragon Mage 85 Dragons: This word refers to True Dragon that is the most powerful and represents evil creatures Shilen gave birth to and its kinds. Most of this race flies with two wings like reptiles and emits strong energy through its mouth. Earth Attack: Strong against the element of earth. Strong P. Atk.: Slightly Strong M. Atk.: Weak M. Def.: Antharas Lair 1 0.01% — 0.05%
Dragon Knight (type 1) 85 Dragons: This word refers to True Dragon that is the most powerful and represents evil creatures Shilen gave birth to and its kinds. Most of this race flies with two wings like reptiles and emits strong energy through its mouth. Earth Attack: Strong against the element of earth. Slightly Strong P. Atk.: Very Strong M. Atk.: Strong P. Def.: Extremely Weak M. Def.: Antharas Lair 1 0.01% — 0.05%
Dragon Knight (type 2) 85 Dragons: This word refers to True Dragon that is the most powerful and represents evil creatures Shilen gave birth to and its kinds. Most of this race flies with two wings like reptiles and emits strong energy through its mouth. Earth Attack: Strong against the element of earth. Slightly Strong P. Atk.: Very Strong M. Atk.: Strong P. Def.: Extremely Weak M. Def.: Antharas Lair 1 0.01% — 0.05%
Drake Warrior 85 Dragons: This word refers to True Dragon that is the most powerful and represents evil creatures Shilen gave birth to and its kinds. Most of this race flies with two wings like reptiles and emits strong energy through its mouth. Earth Attack: Strong against the element of earth. Strong P. Atk.: Very Strong P. Def.: Extremely Weak M. Def.: Melee Attack Vulnerability: Renders target vulnerable to melee attacks. Antharas Lair 1 0.01% — 0.05%
Bloody Berserker 85 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. Dark Attack: Strong against the dark elemental. Extremely Strong P. Atk.: Extremely Strong M. Atk.: Extremely Strong P. Def.: Very Weak M. Def.: Antharas Lair 1 0.01% — 0.05%
Bloody Karinness 85 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. Dark Attack: Strong against the dark elemental. Extremely Strong P. Atk.: Extremely Strong M. Atk.: Extremely Strong P. Def.: Very Weak M. Def.: Antharas Lair 1 0.01% — 0.05%
Maluk Warlord 85 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. Dark Attack: Strong against the dark elemental. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Strong P. Def.: Extremely Weak M. Def.: Antharas Lair 1 0.01% — 0.05%
Maluk Princess 85 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. Dark Attack: Strong against the dark elemental. Slightly Strong P. Atk.: Very Strong M. Atk.: Very Weak M. Def.: Antharas Lair 1 0.01% — 0.05%
Disciples of Authority 78 Angels: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality. Slightly Weak P. Def.: Slightly Weak M. Def.: Light Armor Type: Weak P. Def. and strong Evasion. Critical Damage: Increases Critical Damage. Critical Chance: Increases Critical Rate. Wall of Argos 1 0.001% — 0.01%
Lavastone Golem 78 Magic Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Strong M. Def.: Heavy Armor Type: Strong P. Def. and weak Evasion. Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Forge of the Gods 1 0.001% — 0.01%
Ketra Orc Centurion 78 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Weak M. Def.: Critical Damage: Increases Critical Damage. Critical Chance: Increases Critical Rate. Ketra Orc Outpost 1 0.001% — 0.005%
Ketra's Elite Royal Guard 78 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Weak P. Def.: Slightly Weak M. Def.: Ketra Orc Outpost 1 0.001% — 0.005%
Wild Strider (type 1) 80 Beast: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology. Unknown Creature: An unknown life form that has never been discovered before. Primeval Plains 1 0.001% — 0.005%
Wild Strider (type 2) 80 Beast: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology. Unknown Creature: An unknown life form that has never been discovered before. Primeval Plains 1 0.001% — 0.005%
Wild Strider (type 3) 80 Beast: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology. Unknown Creature: An unknown life form that has never been discovered before. Primeval Plains 1 0.001% — 0.005%
Wild Strider (type 4) 80 Beast: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology. Unknown Creature: An unknown life form that has never been discovered before. Primeval Plains 1 0.001% — 0.005%
Wild Strider (type 5) 80 Beast: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology. Unknown Creature: An unknown life form that has never been discovered before. Primeval Plains 1 0.001% — 0.005%
Pachycephalosaurus (type 1) 80 Beast: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology. Unknown Creature: An unknown life form that has never been discovered before. Primeval Plains 1 0.001% — 0.005%
Pachycephalosaurus (type 2) 80 Beast: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology. Unknown Creature: An unknown life form that has never been discovered before. Primeval Plains 1 0.001% — 0.005%
Pachycephalosaurus (type 3) 80 Beast: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology. Unknown Creature: An unknown life form that has never been discovered before. Primeval Plains 1 0.001% — 0.005%
Pachycephalosaurus (type 4) 80 Beast: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology. Unknown Creature: An unknown life form that has never been discovered before. Primeval Plains 1 0.001% — 0.005%
Pachycephalosaurus (type 5) 80 Beast: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology. Unknown Creature: An unknown life form that has never been discovered before. Primeval Plains 1 0.001% — 0.005%
Elroki 80 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Unknown Creature: An unknown life form that has never been discovered before. Primeval Plains 1 0.001% — 0.005%
Spirit Infested Ragna Orc 81 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Dark Attack: Strong against the dark elemental. Slightly Weak P. Def.: Very Strong M. Def.: Heavy Armor Type: Strong P. Def. and weak Evasion. Greater Bow/Crossbow Resistance: Highly resistant to Bow/Crossbows. Melee Attack Vulnerability: Renders target vulnerable to melee attacks. Den of Evil 1 0.001% — 0.005%
Spirit Infested Ragna Orc Shaman 81 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Dark Attack: Strong against the dark elemental. Slightly Weak P. Def.: Very Strong M. Def.: Greater Bow/Crossbow Resistance: Highly resistant to Bow/Crossbows. Melee Attack Vulnerability: Renders target vulnerable to melee attacks. Den of Evil 1 0.001% — 0.005%
Dark Water Dragon 83 Dragons: This word refers to True Dragon that is the most powerful and represents evil creatures Shilen gave birth to and its kinds. Most of this race flies with two wings like reptiles and emits strong energy through its mouth. Dark Attack: Strong against the dark elemental. Greater Mental Attack Resistance: Very resistant to Mental Attacks. Chromatic Highlands 1 0.001% — 0.01%
Spiked Stakato Guard Captain 83 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Earth Attack: Strong against the element of earth. Strong P. Atk.: Strong P. Def.: Heavy Armor Type: Strong P. Def. and weak Evasion. Melee Attack Vulnerability: Renders target vulnerable to melee attacks. Stakato Nest 1 0.001% — 0.01%
Solina Savior 83 Angels: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality. Holy Attacks: Strong against the holy elemental. Slightly Strong P. Atk.: Strong M. Atk.: Weak P. Def.: Slightly Weak M. Def.: Light Armor Type: Weak P. Def. and strong Evasion. Melee Attack Vulnerability: Renders target vulnerable to melee attacks. Bow/Crossbow Vulnerability: Weak against Bow/Crossbow attacks. Greater Spear Resistance: Very resistant to Spears. Monastery of Silence 1 0.001% — 0.005%
Solina Ascetic 83 Angels: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality. Holy Attacks: Strong against the holy elemental. Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Melee Attack Vulnerability: Renders target vulnerable to melee attacks. Bow/Crossbow Vulnerability: Weak against Bow/Crossbow attacks. Greater Spear Resistance: Very resistant to Spears. Monastery of Silence 1 0.001% — 0.005%
Divinity Judge 84 Angels: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality. Holy Attacks: Strong against the holy elemental. Strong P. Atk.: Strong M. Atk.: Strong P. Def.: Slightly Strong M. Def.: Light Armor Type: Weak P. Def. and strong Evasion. Melee Attack Vulnerability: Renders target vulnerable to melee attacks. Spear Vulnerability: Vulnerable to Spears. Bow/Crossbow Vulnerability: Weak against Bow/Crossbow attacks. Greater Mental Attack Resistance: Very resistant to Mental Attacks. Monastery of Silence 1 0.001% — 0.01%
Sel Mahum Training Officer 84 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Fire Attack: Strong against the element of fire. Weak P. Atk.: Weak P. Def.: Very Strong M. Def.: Bow/Crossbow Resistance: Resistant to Bow/Crossbow attacks. Melee Attack Vulnerability: Renders target vulnerable to melee attacks. Spear Vulnerability: Vulnerable to Spears. Sel Mahum Training Grounds 1 0.001% — 0.005%
Maluk Banshee 85 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Dark Attack: Strong against the dark elemental. Slightly Strong P. Atk.: Very Strong M. Atk.: Very Weak M. Def.: Antharas Lair 1 0.001% — 0.01%
Drake Scout 85 Dragons: This word refers to True Dragon that is the most powerful and represents evil creatures Shilen gave birth to and its kinds. Most of this race flies with two wings like reptiles and emits strong energy through its mouth. Earth Attack: Strong against the element of earth. Strong P. Atk.: Strong P. Def.: Extremely Weak M. Def.: Antharas Lair 1 0.001% — 0.01%
Maluk Sniper 85 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Dark Attack: Strong against the dark elemental. Strong M. Atk.: Slightly Strong P. Def.: Extremely Weak M. Def.: Bow/Crossbow Vulnerability: Weak against Bow/Crossbow attacks. Antharas Lair 1 0.001% — 0.01%
Varka Silenos Great Magus 78 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Weak P. Def.: Slightly Weak M. Def.: Critical Damage: Increases Critical Damage. Critical Chance: Increases Critical Rate. Melee Attack Vulnerability: Renders target vulnerable to melee attacks. Varka Silenos Barracks 1 ~ 0.0009%
Varka Silenos Grand Priest 78 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Light Armor Type: Weak P. Def. and strong Evasion. Melee Attack Vulnerability: Renders target vulnerable to melee attacks. Varka Silenos Barracks 1 ~ 0.0009%
Varka Silenos Magus 78 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Melee Attack Vulnerability: Renders target vulnerable to melee attacks. Varka Silenos Barracks 1 ~ 0.0009%
Varka's Chief Escort 78 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Melee Attack Vulnerability: Renders target vulnerable to melee attacks. Varka Silenos Barracks 1 ~ 0.0009%
Grazing Flava 78 Plants: These consist of trees, grasses, mushrooms, and fungi. Instinctual creatures, it is generally impossible to have a conversation with them. Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Poison Resistance: Resistant to poison attack. Melee Attack Vulnerability: Renders target vulnerable to melee attacks. Varka Silenos Barracks 1 ~ 0.0009%
Varka's Prophet 78 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Melee Attack Vulnerability: Renders target vulnerable to melee attacks. Varka Silenos Barracks 1 ~ 0.0009%
Ketra Orc Elite Soldier 78 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Weak M. Def.: Ketra Orc Outpost 1 ~ 0.0009%
Prophet's Disciple 78 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Melee Attack Vulnerability: Renders target vulnerable to melee attacks. Varka Silenos Barracks 1 ~ 0.0009%
Varka's Elite Escort 78 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Weak P. Def.: Slightly Weak M. Def.: Melee Attack Vulnerability: Renders target vulnerable to melee attacks. Varka Silenos Barracks 1 ~ 0.0009%
Water Dragon Detractor (type 1) 82 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. Dark Attack: Strong against the dark elemental. Critical Chance: Increases Critical Rate. Greater Mental Attack Resistance: Very resistant to Mental Attacks. Chromatic Highlands 1 ~ 0.0009%
Tanta Lizardman Scout 82 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Earth Attack: Strong against the element of earth. Weak P. Def.: Very Strong M. Def.: Light Armor Type: Weak P. Def. and strong Evasion. Melee Attack Resistance: Resistant to melee attacks. Bow/Crossbow Vulnerability: Weak against Bow/Crossbow attacks. Dagger/Rapier Resistance: Resistant to Dagger/Rapier attacks. Fist Weapon Resistance: Resistant to Fist Weapons. Greater Two-handed Weapon Resistance: Very resistant to Two-handed Weapons. Sword Resistance: Resistant to Swords. Plains of the Lizardmen 1 ~ 0.0009%
Mucrokian Ascetic 83 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Very Strong P. Def.: Slightly Weak M. Def.: Bow/Crossbow Resistance: Resistant to Bow/Crossbow attacks. Melee Attack Resistance: Resistant to melee attacks. Critical Damage: Increases Critical Damage. Critical Chance: Increases Critical Rate. Spear Resistance: Resistant to spear/pole arm attacks. Field of Silence 1 ~ 0.0009%
Mucrokian Ascetic 83 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Very Strong P. Def.: Slightly Weak M. Def.: Bow/Crossbow Resistance: Resistant to Bow/Crossbow attacks. Melee Attack Resistance: Resistant to melee attacks. Critical Damage: Increases Critical Damage. Critical Chance: Increases Critical Rate. Spear Resistance: Resistant to spear/pole arm attacks. Field of Whispers 1 ~ 0.0009%
Solina Disciple 83 Humans: The last race created by the gods, Humans won the race war for domination of the entire world. Their strong desire for domination is perhaps fueled by the fact that their life span is the shortest among all the races. Holy Attacks: Strong against the holy elemental. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Melee Attack Vulnerability: Renders target vulnerable to melee attacks. Bow/Crossbow Vulnerability: Weak against Bow/Crossbow attacks. Greater Spear Resistance: Very resistant to Spears. Monastery of Silence 1 ~ 0.0009%
Tanta Lizardman Archer 83 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Earth Attack: Strong against the element of earth. Strong P. Def.: Very Strong M. Def.: Melee Attack Resistance: Resistant to melee attacks. Bow/Crossbow Vulnerability: Weak against Bow/Crossbow attacks. Dagger/Rapier Resistance: Resistant to Dagger/Rapier attacks. Fist Weapon Resistance: Resistant to Fist Weapons. Greater Two-handed Weapon Resistance: Very resistant to Two-handed Weapons. Sword Resistance: Resistant to Swords. Plains of the Lizardmen 1 ~ 0.0009%
Mucrokian Fanatic 83 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Very Strong P. Def.: Slightly Weak M. Def.: Bow/Crossbow Resistance: Resistant to Bow/Crossbow attacks. Melee Attack Resistance: Resistant to melee attacks. Critical Damage: Increases Critical Damage. Critical Chance: Increases Critical Rate. Spear Resistance: Resistant to spear/pole arm attacks. Field of Silence 1 ~ 0.0009%
Mucrokian Fanatic 83 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Very Strong P. Def.: Slightly Weak M. Def.: Bow/Crossbow Resistance: Resistant to Bow/Crossbow attacks. Melee Attack Resistance: Resistant to melee attacks. Critical Damage: Increases Critical Damage. Critical Chance: Increases Critical Rate. Spear Resistance: Resistant to spear/pole arm attacks. Field of Whispers 1 ~ 0.0009%
Sel Mahum Drill Sergeant (1) 84 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Fire Attack: Strong against the element of fire. Weak P. Atk.: Weak P. Def.: Very Strong M. Def.: Bow/Crossbow Resistance: Resistant to Bow/Crossbow attacks. Melee Attack Vulnerability: Renders target vulnerable to melee attacks. Spear Vulnerability: Vulnerable to Spears. Sel Mahum Training Grounds 1 ~ 0.0009%
Guardian Waterspirit 84 Spirits: They are not necessarily creatures, but elemental energy beings. They basically belong to the 4 elements, which are water, fire, wind, and earth, but they also dwell in natural objects. They are known to be governed by the gods of water, fire, wind, and earth. Slightly Strong P. Def.: Slightly Weak M. Def.: Melee Attack Resistance: Resistant to melee attacks. Critical Damage: Increases Critical Damage. Critical Chance: Increases Critical Rate. Spear Resistance: Resistant to spear/pole arm attacks. Field of Whispers 1 ~ 0.0009%



Spoil:
Mob's Name Lvl. Stats. Humting Zones Count Chance
Pachycephalosaurus (type 1) 80 Beast: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology. Unknown Creature: An unknown life form that has never been discovered before. Primeval Plains 1 0.01% — 0.05%
Pachycephalosaurus (type 5) 80 Beast: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology. Unknown Creature: An unknown life form that has never been discovered before. Primeval Plains 1 0.01% — 0.05%


Trader Place Cost
Warehouse Keeper Item 10646.jpg Cube Fragment Weapon - S  — 1 pcs.
Adena.jpg 5,000,000 adena


Quest Reward:
Quest Levels Start NPC Restrictions

Kekropus' Letter: Belos' Whereabouts 76 - 80 [[| ]] Wizard Class
Kekropus' Letter: Kampf's Whereabouts 76 - 80 [[| ]] Warrior Class
Kekropus' Letter: The Origins of a Rumor 81 - 84 [[| ]] Archmage, Soultaker, Arcana Lord, Cardinal, Hierophant, Mystic Muse, Elemental Master, Eva's Saint, Storm Screamer, Spectral Master, Shillien Saint, Dominator, Doomcryer
Kekropus' Letter: The Seal of Punishment 81 - 84 [[| ]] Sagittarius, Moonlight Sentinel, Ghost Sentinel, Trickster
Kekropus' Letter: Tracking the Evil 81 - 84 [[| ]] Duelist, Phoenix Knight, Hell Knight, Adventurer, Eva's Templar, Sword Muse, Wind Rider, Shillien Templar, Spectral Dancer, Ghost Hunter, Grand Khavatari, Doombringer, Soul Hound, Judicator
Kekropus' Letter: Regarding a Seal 81 - 84 [[| ]] Dreadnought, Titan, Fortune Seeker, Maestro
Can be obtained for the following quest:
Quest Levels Start NPC Restrictions

Don't Know, Don't Care 80 Separated Soul No Requirements



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