Human Mystic | ||||
Wizard | Cleric | |||
Sorcerer | Necromancer | Warlock | Bishop | Prophet |
Archmage | Soultaker | Arcana Lord | Cardinal | Hierophant |
Feoh Archmage | Feoh Soultaker | Wynn Arcana Lord | Aeore Cardinal | Iss Hierophant |
Elven Mystic | ||||
Elven Wizard | Elven Oracle | |||
Spellsinger | Elemental Summoner | Elven Elder | ||
Mystic Muse | Elemental Master | Eva's Saint | ||
Feoh Mystic Muse | Wynn Elemental Master | Aeore Eva's Saint |
Dark Mystic | ||
Dark Wizard | Shillien Oracle | |
Spellhowler | Phantom Summoner | Shillien Elder |
Storm Screamer | Spectral Master | Shillien Saint |
Feoh Storm Screamer | Wynn Spectral Master | Aeore Shillien Saint |
Orc Fighter | |
Orc Raider | Monk |
Destroyer | Tyrant |
Titan | Grand Khavatari |
Tyrr Titan | Tyrr Grand Khavatari |
Orc Mystic | |
Orc Shaman | |
Overlord | Warcryer |
Dominator | Doomcryer |
Iss Dominator | Iss Doomcryer |
Dwarven Fighter | |
Scavenger | Artisan |
Bounty Hunter | Warsmith |
Fortune Seeker | Maestro |
Othell Fortune Seeker | Tyrr Maestro |
Male Soldier | ||
Trooper | ||
Berserker | Soul Breaker | Inspector |
Doombringer | Soul Hound | Judicator |
Tyrr Doombringer | Feoh Soul Hound | Awakening is impossible |
Female Soldier | ||
Warder | ||
Soul Breaker | Arbaletster | Inspector |
Soul Hound | Trickster | Judicator |
Feoh Soul Hound | Yul Trickster | Awakening is impossible |
![]() Rogue | |
Race | Human |
Armor | Light Armor |
Weapon | Dagger of Bow |
Role | attack |
Class Description
Relying on evasion for defense and armed with daggers and bows for attacks, Rogues may find it difficult to battle high level monsters on their own. They are not designed to be tanks, but they can use their high rate of critical melee attacks or inflict significant ranged damage using their bow skills. When completing the second class transfer at level 40, the Rogue can choose between focusing on ranged weapons and becoming a Hawkeye or to veer away from bows and focus on daggers to become a Treasure Hunter.
First Class Transfer Quest
Class Skills
Skill Name | Lv. | Type | MP | HP | SP Cost | Range | Attr. | Description | |
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Acrobatics | 1 | passive | 0 | 0 | 4 | 0 | - | Increases the maximum height user can fall without taking damage by 60. |
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Vicious Stance | 1 | aura | 4 | 0 | 4 | 0 | - | Increases Critical Damage by 35. Continuously consumes MP proportionately to your level. |
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Dagger Mastery | 1 | passive | 0 | 0 | 4 | 0 | - | Increases P. Atk. by 3.6 when using a dagger. |
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Light Armor Mastery | 1 | passive | 0 | 0 | 4 | 0 | - | Increases P. Def. by 1.3 and Evasion by 4, and decreases the chance of receiving Critical Damage by 15% when equipped with light armor. |
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Light Armor Mastery | 2 | passive | 0 | 0 | 4 | 0 | - | Increases P. Def. by 2.2 and Evasion by 4, and decreases the chance of receiving Critical Damage by 15% when equipped with light armor. |
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Bow Mastery | 1 | passive | 0 | 0 | 4 | 0 | - | Increases P. Atk. by 10.3 when using a bow. |
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Bow Mastery | 2 | passive | 0 | 0 | 4 | 0 | - | Increases P. Atk. by 11.4 when using a bow. |
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Bow Mastery | 3 | passive | 0 | 0 | 4 | 0 | - | Increases P. Atk. by 27.6 when using a bow. |
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Boost Breath | 1 | passive | 0 | 0 | 4 | 0 | - | Increases lung capacity by 180. |
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Long Shot | 1 | passive | 0 | 0 | 4 | 0 | - | Increases the bow's range by 200. |
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Power Shot | 10 | active | 38 | 0 | 4 | 700 | - | Makes a powerful long-distance attack with 239 Power added to P. Atk. Requires a bow. Over-hit is possible. |
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Power Shot | 11 | active | 39 | 0 | 4 | 700 | - | Makes a powerful long-distance attack with 258 Power added to P. Atk. Requires a bow. Over-hit is possible. |
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Power Shot | 12 | active | 40 | 0 | 4 | 700 | - | Makes a powerful long-distance attack with 279 Power added to P. Atk. Requires a bow. Over-hit is possible. |
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Dash | 1 | buff | 10 | 0 | 4 | 0 | - | Increases Speed by 40 for 15 seconds. |
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Mortal Blow | 10 | active | 18 | 0 | 4 | 40 | - | Attacks the target's vital points with 268 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers. |
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Mortal Blow | 11 | active | 18 | 0 | 4 | 40 | - | Attacks the target's vital points with 291 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers. |
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Mortal Blow | 12 | active | 18 | 0 | 4 | 40 | - | Attacks the target's vital points with 314 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers. |
Skill Name | Lv. | Type | MP | HP | SP Cost | Range | Attr. | Description | |
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Vicious Stance | 2 | aura | 5 | 0 | 6 | 0 | - | Increases Critical Damage by 48. Continuously consumes MP proportionately to your level. |
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Dagger Mastery | 2 | passive | 0 | 0 | 6 | 0 | - | Increases P. Atk. by 6 when using a dagger. |
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Light Armor Mastery | 3 | passive | 0 | 0 | 6 | 0 | - | Increases P. Def. by 3.2 and Evasion by 6, and decreases the chance of receiving Critical Damage by 15% when equipped with light armor. |
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Light Armor Mastery | 4 | passive | 0 | 0 | 6 | 0 | - | Increases P. Def. by 4.2 and Evasion by 6, and decreases the chance of receiving Critical Damage by 15% when equipped with light armor. |
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Bow Mastery | 4 | passive | 0 | 0 | 6 | 0 | - | Increases P. Atk. by 32.8 when using a bow. |
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Bow Mastery | 5 | passive | 0 | 0 | 6 | 0 | - | Increases P. Atk. by 35.6 when using a bow. |
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Bow Mastery | 6 | passive | 0 | 0 | 6 | 0 | - | Increases P. Atk. by 38.6 when using a bow. |
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Vital Force | 1 | passive | 0 | 0 | 6 | 0 | - | Increases HP Recovery Bonus by 1.9 and MP Recovery Bonus by 1.9 when sitting. |
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Critical Damage | 1 | passive | 0 | 0 | 6 | 0 | - | Increases Critical Damage by 32. |
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Bleed | 1 | debuff | 28 | 0 | 6 | 40 | - | Decreases the enemy's Speed by 20% for 20 seconds, and inflicts Bleed, causing them to lose 25 HP every second. |
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Power Shot | 13 | active | 42 | 0 | 6 | 700 | - | Makes a powerful long-distance attack with 326 Power added to P. Atk. Requires a bow. Over-hit is possible. |
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Power Shot | 14 | active | 43 | 0 | 6 | 700 | - | Makes a powerful long-distance attack with 352 Power added to P. Atk. Requires a bow. Over-hit is possible. |
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Power Shot | 15 | active | 45 | 0 | 6 | 700 | - | Makes a powerful long-distance attack with 379 Power added to P. Atk. Requires a bow. Over-hit is possible. |
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Mortal Blow | 13 | active | 19 | 0 | 6 | 40 | - | Attacks the target's vital points with 367 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers. |
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Mortal Blow | 14 | active | 20 | 0 | 6 | 40 | - | Attacks the target's vital points with 396 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers. |
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Mortal Blow | 15 | active | 21 | 0 | 6 | 40 | - | Attacks the target's vital points with 427 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers. |
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Accuracy | 1 | aura | 5 | 0 | 6 | 0 | - | Increases Accuracy by 3. Continuously consumes MP proportionately to your level. |
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Boost Evasion | 1 | passive | 0 | 0 | 6 | 0 | - | Increases Evasion by 2. |
Skill Name | Lv. | Type | MP | HP | SP Cost | Range | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
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Ultimate Evasion | 1 | buff | 13 | 0 | 7 | 0 | - | For 30 seconds, increases Evasion by 20, physical attack skill Evasion Rate by 25%, and Buff-canceling Attack Resistance by 80. |
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Acrobatic Move | 1 | passive | 0 | 0 | 7 | 0 | - | Increases Evasion by 4 when running. |
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Vicious Stance | 3 | aura | 5 | 0 | 7 | 0 | - | Increases Critical Damage by 64. Continuously consumes MP proportionately to your level. |
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Quick Step | 1 | passive | 0 | 0 | 7 | 0 | - | Increases Speed by 7. |
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Dagger Mastery | 3 | passive | 0 | 0 | 7 | 0 | - | Increases P. Atk. by 7.4 when using a dagger. |
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Dagger Mastery | 4 | passive | 0 | 0 | 7 | 0 | - | Increases P. Atk. by 9 when using a dagger. |
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Light Armor Mastery | 5 | passive | 0 | 0 | 7 | 0 | - | Increases P. Def. by 5.3 and Evasion by 7, and decreases the chance of receiving Critical Damage by 15% when equipped with light armor. |
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Light Armor Mastery | 6 | passive | 0 | 0 | 7 | 0 | - | Increases P. Def. by 6.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 15% when equipped with light armor. |
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Bow Mastery | 7 | passive | 0 | 0 | 7 | 0 | - | Increases P. Atk. by 45.2 when using a bow. |
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Bow Mastery | 8 | passive | 0 | 0 | 7 | 0 | - | Increases P. Atk. by 48.9 when using a bow. |
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Bow Mastery | 9 | passive | 0 | 0 | 7 | 0 | - | Increases P. Atk. by 52.7 when using a bow. |
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Power Shot | 16 | active | 49 | 0 | 7 | 700 | - | Makes a powerful long-distance attack with 440 Power added to P. Atk. Requires a bow. Over-hit is possible. |
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Power Shot | 17 | active | 51 | 0 | 7 | 700 | - | Makes a powerful long-distance attack with 472 Power added to P. Atk. Requires a bow. Over-hit is possible. |
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Power Shot | 18 | active | 53 | 0 | 7 | 700 | - | Makes a powerful long-distance attack with 507 Power added to P. Atk. Requires a bow. Over-hit is possible. |
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Mortal Blow | 16 | active | 22 | 0 | 7 | 40 | - | Attacks the target's vital points with 494 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers. |
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Mortal Blow | 17 | active | 23 | 0 | 7 | 40 | - | Attacks the target's vital points with 531 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers. |
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Mortal Blow | 18 | active | 24 | 0 | 7 | 40 | - | Attacks the target's vital points with 571 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers. |
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Critical Chance | 1 | passive | 0 | 0 | 7 | 0 | - | Increases Critical Rate by 20%. |
Skill Name | Lv. | Type | MP | HP | SP Cost | Range | Attr. | Description | |
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Vicious Stance | 4 | aura | 6 | 0 | 10 | 0 | - | Increases Critical Damage by 84. Continuously consumes MP proportionately to your level. |
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Rapid Shot | 1 | buff | 14 | 0 | 10 | 0 | - | Increases bow Atk. Spd. by 8% for 20 minutes. |
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Dagger Mastery | 5 | passive | 0 | 0 | 10 | 0 | - | Increases P. Atk. by 10.8 when using a dagger. |
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Dagger Mastery | 6 | passive | 0 | 0 | 10 | 0 | - | Increases P. Atk. by 12.8 when using a dagger. |
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Light Armor Mastery | 7 | passive | 0 | 0 | 10 | 0 | - | Increases P. Def. by 8.4 and Evasion by 7, and decreases the chance of receiving Critical Damage by 15% when equipped with light armor. |
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Light Armor Mastery | 8 | passive | 0 | 0 | 10 | 0 | - | Increases P. Def. by 10.1 and Evasion by 7, and decreases the chance of receiving Critical Damage by 15% when equipped with light armor. |
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Bow Mastery | 10 | passive | 0 | 0 | 10 | 0 | - | Increases P. Atk. by 61.1 when using a bow. |
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Bow Mastery | 11 | passive | 0 | 0 | 10 | 0 | - | Increases P. Atk. by 65.6 when using a bow. |
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Bow Mastery | 12 | passive | 0 | 0 | 10 | 0 | - | Increases P. Atk. by 70.4 when using a bow. |
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Vital Force | 2 | passive | 0 | 0 | 10 | 0 | - | Increases HP Recovery Bonus by 2.7 and MP Recovery Bonus by 2.1 when sitting. |
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Critical Damage | 2 | passive | 0 | 0 | 10 | 0 | - | Increases Critical Damage by 56. |
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Bleed | 2 | debuff | 37 | 0 | 10 | 40 | - | Decreases the enemy's Speed by 20% for 20 seconds, and inflicts Bleed, causing them to lose 34 HP every second. |
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Power Shot | 19 | active | 56 | 0 | 10 | 700 | - | Makes a powerful long-distance attack with 584 Power added to P. Atk. Requires a bow. Over-hit is possible. |
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Power Shot | 20 | active | 56 | 0 | 10 | 700 | - | Makes a powerful long-distance attack with 625 Power added to P. Atk. Requires a bow. Over-hit is possible. |
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Power Shot | 21 | active | 58 | 0 | 10 | 700 | - | Makes a powerful long-distance attack with 669 Power added to P. Atk. Requires a bow. Over-hit is possible. |
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Mortal Blow | 19 | active | 26 | 0 | 10 | 40 | - | Attacks the target's vital points with 656 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers. |
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Mortal Blow | 20 | active | 26 | 0 | 10 | 40 | - | Attacks the target's vital points with 703 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers. |
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Mortal Blow | 21 | active | 26 | 0 | 10 | 40 | - | Attacks the target's vital points with 752 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers. |
Skill Name | Lv. | Type | MP | HP | SP Cost | Range | Attr. | Description | |
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Vicious Stance | 5 | aura | 7 | 0 | 13 | 0 | - | Increases Critical Damage by 109. Continuously consumes MP proportionately to your level. |
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Esprit | 1 | passive | 0 | 0 | 13 | 0 | - | Increases HP Recovery Bonus by 2.5 and MP Recovery Bonus by 1.8 when running. |
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Dagger Mastery | 7 | passive | 0 | 0 | 13 | 0 | - | Increases P. Atk. by 15.1 when using a dagger. |
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Dagger Mastery | 8 | passive | 0 | 0 | 13 | 0 | - | Increases P. Atk. by 17.6 when using a dagger. |
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Light Armor Mastery | 9 | passive | 0 | 0 | 13 | 0 | - | Increases P. Def. by 11.9 and Evasion by 7, and decreases the chance of receiving Critical Damage by 15% when equipped with light armor. |
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Light Armor Mastery | 10 | passive | 0 | 0 | 13 | 0 | - | Increases P. Def. by 13.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 15% when equipped with light armor. |
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Bow Mastery | 13 | passive | 0 | 0 | 13 | 0 | - | Increases P. Atk. by 80.9 when using a bow. |
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Bow Mastery | 14 | passive | 0 | 0 | 13 | 0 | - | Increases P. Atk. by 86.5 when using a bow. |
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Bow Mastery | 15 | passive | 0 | 0 | 13 | 0 | - | Increases P. Atk. by 92.4 when using a bow. |
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Power Shot | 22 | active | 63 | 0 | 13 | 700 | - | Makes a powerful long-distance attack with 763 Power added to P. Atk. Requires a bow. Over-hit is possible. |
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Power Shot | 23 | active | 65 | 0 | 13 | 700 | - | Makes a powerful long-distance attack with 814 Power added to P. Atk. Requires a bow. Over-hit is possible. |
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Power Shot | 24 | active | 67 | 0 | 13 | 700 | - | Makes a powerful long-distance attack with 868 Power added to P. Atk. Requires a bow. Over-hit is possible. |
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Stun Shot | 1 | active | 46 | 0 | 13 | 900 | - | Fires arrows with 344 power added to P. Attack. Inflicts Stun on the enemy for 9 seconds. Requires a bow weapon. Over-hit is possible. Cancels target. |
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Stun Shot | 2 | active | 48 | 0 | 13 | 900 | - | Fires arrows with 367 power added to P. Attack. Inflicts Stun on the enemy for 9 seconds. Requires a bow weapon. Over-hit is possible. Cancels target. |
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Stun Shot | 3 | active | 49 | 0 | 13 | 900 | - | Fires arrows with 391 power added to P. Attack. Inflicts Stun on the enemy for 9 seconds. Requires a bow weapon. Over-hit is possible. Cancels target. |
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Mortal Blow | 22 | active | 28 | 0 | 13 | 40 | - | Attacks the target's vital points with 859 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers. |
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Mortal Blow | 23 | active | 29 | 0 | 13 | 40 | - | Attacks the target's vital points with 916 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers. |
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Mortal Blow | 24 | active | 30 | 0 | 13 | 40 | - | Attacks the target's vital points with 977 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers. |
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Boost Atk. Spd. | 1 | passive | 0 | 0 | 13 | 0 | - | Increases Atk. Spd. by 5%. |