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Mega Strike - Tyrr Warrior

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Contents

Properties

Skill 10260.jpgMega Strike
Attacks the target with 15303 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense.
Class Tyrr Warrior
Type active
Attribute -
Recast time 7 s
Cast time 1.49 s
Cast range 40
Classes with same skill Tyrr Warrior, Tyrr Duelist, Tyrr Grand Khavatari, Tyrr Doombringer, Tyrr Maestro, Tyrr Titan, Tyrr Dreadnought


Awakening Skill Replacement

Learning this skill cancels the skills you've learned before:

Skill

Skill 280.jpg Burning Fist
Skill 5.jpg Double Sonic Slash
Skill 921.jpg Cursed Pierce
Skill 492.jpg Spread Wing


Briefly about enhancements

Enchanting way Enchanting level Enchant description

Cost +1~+10 + 1 Cost
Duel +1~+10 + 1 Duel
Fire Attack +1~+10 + 1 Fire Attack
Water Attack +1~+10 + 1 Water Attack
Wind Attack +1~+10 + 1 Wind Attack
Earth Attack +1~+10 + 1 Earth Attack
Holy Attack +1~+10 + 1 Holy Attack
Dark Attack +1~+10 + 1 Dark Attack

About skills enchanting


Skill Upgrade

Lvl. to Learn Skill Lvl. Description MP Consume HP Consume SP
85 1 Attacks the target with 15303 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. 65 0 1000000
86 2 Attacks the target with 15831 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. 66 0 5000000
88 3 Attacks the target with 16889 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. 69 0 5000000
90 4 Attacks the target with 17947 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. 71 0 5000000
92 5 Attacks the target with 19005 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. 73 0 5000000
94 6 Attacks the target with 20063 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. 76 0 5000000
96 7 Attacks the target with 21121 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. 78 0 5000000
98 8 Attacks the target with 22179 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. 80 0 5000000


More about improvements

Level Description Modification Prop.

+1 Attacks the target with 23237 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Cost: Decreases MP Consumption. + 1 Cost Decreases MP Consumption.
+2 Attacks the target with 23766 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Cost: Decreases MP Consumption. + 2 Cost Decreases MP Consumption.
+3 Attacks the target with 24295 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Cost: Decreases MP Consumption. + 3 Cost Decreases MP Consumption.
+4 Attacks the target with 24824 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Cost: Decreases MP Consumption. + 4 Cost Decreases MP Consumption.
+5 Attacks the target with 25353 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Cost: Decreases MP Consumption. + 5 Cost Decreases MP Consumption.
+6 Attacks the target with 25882 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Cost: Decreases MP Consumption. + 6 Cost Decreases MP Consumption.
+7 Attacks the target with 26411 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Cost: Decreases MP Consumption. + 7 Cost Decreases MP Consumption.
+8 Attacks the target with 26940 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Cost: Decreases MP Consumption. + 8 Cost Decreases MP Consumption.
+9 Attacks the target with 27469 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Cost: Decreases MP Consumption. + 9 Cost Decreases MP Consumption.
+10 Attacks the target with 27998 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Cost: Decreases MP Consumption. + 10 Cost Decreases MP Consumption.


Level Description Modification Prop.

+1 Attacks the target with 23237 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Duel: Increases PvP Power. + 1 Duel Increases Power during PvP.
+2 Attacks the target with 23766 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Duel: Increases PvP Power. + 2 Duel Increases Power during PvP.
+3 Attacks the target with 24295 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Duel: Increases PvP Power. + 3 Duel Increases Power during PvP.
+4 Attacks the target with 24824 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Duel: Increases PvP Power. + 4 Duel Increases Power during PvP.
+5 Attacks the target with 25353 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Duel: Increases PvP Power. + 5 Duel Increases Power during PvP.
+6 Attacks the target with 25882 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Duel: Increases PvP Power. + 6 Duel Increases Power during PvP.
+7 Attacks the target with 26411 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Duel: Increases PvP Power. + 7 Duel Increases Power during PvP.
+8 Attacks the target with 26940 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Duel: Increases PvP Power. + 8 Duel Increases Power during PvP.
+9 Attacks the target with 27469 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Duel: Increases PvP Power. + 9 Duel Increases Power during PvP.
+10 Attacks the target with 27998 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Duel: Increases PvP Power. + 10 Duel Increases Power during PvP.


Level Description Modification Prop.

+1 Attacks the target with 23237 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Elemental Attack Fire: Bestows Fire attribute. + 1 Fire Attack Increases Fire attribute.
+2 Attacks the target with 23766 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Elemental Attack Fire: Bestows Fire attribute. + 2 Fire Attack Increases Fire attribute.
+3 Attacks the target with 24295 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Elemental Attack Fire: Bestows Fire attribute. + 3 Fire Attack Increases Fire attribute.
+4 Attacks the target with 24824 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Elemental Attack Fire: Bestows Fire attribute. + 4 Fire Attack Increases Fire attribute.
+5 Attacks the target with 25353 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Elemental Attack Fire: Bestows Fire attribute. + 5 Fire Attack Increases Fire attribute.
+6 Attacks the target with 25882 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Elemental Attack Fire: Bestows Fire attribute. + 6 Fire Attack Increases Fire attribute.
+7 Attacks the target with 26411 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Elemental Attack Fire: Bestows Fire attribute. + 7 Fire Attack Increases Fire attribute.
+8 Attacks the target with 26940 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Elemental Attack Fire: Bestows Fire attribute. + 8 Fire Attack Increases Fire attribute.
+9 Attacks the target with 27469 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Elemental Attack Fire: Bestows Fire attribute. + 9 Fire Attack Increases Fire attribute.
+10 Attacks the target with 27998 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Elemental Attack Fire: Bestows Fire attribute. + 10 Fire Attack Increases Fire attribute.


Level Description Modification Prop.

+1 Attacks the target with 23237 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Elemental Attack Water: Bestows Water attribute. + 1 Water Attack Increases Water damage.
+2 Attacks the target with 23766 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Elemental Attack Water: Bestows Water attribute. + 2 Water Attack Increases Water damage.
+3 Attacks the target with 24295 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Elemental Attack Water: Bestows Water attribute. + 3 Water Attack Increases Water damage.
+4 Attacks the target with 24824 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Elemental Attack Water: Bestows Water attribute. + 4 Water Attack Increases Water damage.
+5 Attacks the target with 25353 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Elemental Attack Water: Bestows Water attribute. + 5 Water Attack Increases Water damage.
+6 Attacks the target with 25882 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Elemental Attack Water: Bestows Water attribute. + 6 Water Attack Increases Water damage.
+7 Attacks the target with 26411 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Elemental Attack Water: Bestows Water attribute. + 7 Water Attack Increases Water damage.
+8 Attacks the target with 26940 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Elemental Attack Water: Bestows Water attribute. + 8 Water Attack Increases Water damage.
+9 Attacks the target with 27469 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Elemental Attack Water: Bestows Water attribute. + 9 Water Attack Increases Water damage.
+10 Attacks the target with 27998 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Elemental Attack Water: Bestows Water attribute. + 10 Water Attack Increases Water damage.


Level Description Modification Prop.

+1 Attacks the target with 23237 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Elemental Attack Wind: Bestows Wind attribute. + 1 Wind Attack Increases Wind damage.
+2 Attacks the target with 23766 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Elemental Attack Wind: Bestows Wind attribute. + 2 Wind Attack Increases Wind damage.
+3 Attacks the target with 24295 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Elemental Attack Wind: Bestows Wind attribute. + 3 Wind Attack Increases Wind damage.
+4 Attacks the target with 24824 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Elemental Attack Wind: Bestows Wind attribute. + 4 Wind Attack Increases Wind damage.
+5 Attacks the target with 25353 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Elemental Attack Wind: Bestows Wind attribute. + 5 Wind Attack Increases Wind damage.
+6 Attacks the target with 25882 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Elemental Attack Wind: Bestows Wind attribute. + 6 Wind Attack Increases Wind damage.
+7 Attacks the target with 26411 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Elemental Attack Wind: Bestows Wind attribute. + 7 Wind Attack Increases Wind damage.
+8 Attacks the target with 26940 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Elemental Attack Wind: Bestows Wind attribute. + 8 Wind Attack Increases Wind damage.
+9 Attacks the target with 27469 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Elemental Attack Wind: Bestows Wind attribute. + 9 Wind Attack Increases Wind damage.
+10 Attacks the target with 27998 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Elemental Attack Wind: Bestows Wind attribute. + 10 Wind Attack Increases Wind damage.


Level Description Modification Prop.

+1 Attacks the target with 23237 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Elemental Attack Earth: Bestows Earth attribute. + 1 Earth Attack Increases Earth damage.
+2 Attacks the target with 23766 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Elemental Attack Earth: Bestows Earth attribute. + 2 Earth Attack Increases Earth damage.
+3 Attacks the target with 24295 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Elemental Attack Earth: Bestows Earth attribute. + 3 Earth Attack Increases Earth damage.
+4 Attacks the target with 24824 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Elemental Attack Earth: Bestows Earth attribute. + 4 Earth Attack Increases Earth damage.
+5 Attacks the target with 25353 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Elemental Attack Earth: Bestows Earth attribute. + 5 Earth Attack Increases Earth damage.
+6 Attacks the target with 25882 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Elemental Attack Earth: Bestows Earth attribute. + 6 Earth Attack Increases Earth damage.
+7 Attacks the target with 26411 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Elemental Attack Earth: Bestows Earth attribute. + 7 Earth Attack Increases Earth damage.
+8 Attacks the target with 26940 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Elemental Attack Earth: Bestows Earth attribute. + 8 Earth Attack Increases Earth damage.
+9 Attacks the target with 27469 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Elemental Attack Earth: Bestows Earth attribute. + 9 Earth Attack Increases Earth damage.
+10 Attacks the target with 27998 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Elemental Attack Earth: Bestows Earth attribute. + 10 Earth Attack Increases Earth damage.


Level Description Modification Prop.

+1 Attacks the target with 23237 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Alignment Attack Holy: Bestows Holy attribute. + 1 Holy Attack Increases Holy damage.
+2 Attacks the target with 23766 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Alignment Attack Holy: Bestows Holy attribute. + 2 Holy Attack Increases Holy damage.
+3 Attacks the target with 24295 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Alignment Attack Holy: Bestows Holy attribute. + 3 Holy Attack Increases Holy damage.
+4 Attacks the target with 24824 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Alignment Attack Holy: Bestows Holy attribute. + 4 Holy Attack Increases Holy damage.
+5 Attacks the target with 25353 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Alignment Attack Holy: Bestows Holy attribute. + 5 Holy Attack Increases Holy damage.
+6 Attacks the target with 25882 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Alignment Attack Holy: Bestows Holy attribute. + 6 Holy Attack Increases Holy damage.
+7 Attacks the target with 26411 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Alignment Attack Holy: Bestows Holy attribute. + 7 Holy Attack Increases Holy damage.
+8 Attacks the target with 26940 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Alignment Attack Holy: Bestows Holy attribute. + 8 Holy Attack Increases Holy damage.
+9 Attacks the target with 27469 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Alignment Attack Holy: Bestows Holy attribute. + 9 Holy Attack Increases Holy damage.
+10 Attacks the target with 27998 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Alignment Attack Holy: Bestows Holy attribute. + 10 Holy Attack Increases Holy damage.


Level Description Modification Prop.

+1 Attacks the target with 23237 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Alignment Attack Dark: Bestows Dark attribute. + 1 Dark Attack Increases dark damage.
+2 Attacks the target with 23766 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Alignment Attack Dark: Bestows Dark attribute. + 2 Dark Attack Increases dark damage.
+3 Attacks the target with 24295 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Alignment Attack Dark: Bestows Dark attribute. + 3 Dark Attack Increases dark damage.
+4 Attacks the target with 24824 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Alignment Attack Dark: Bestows Dark attribute. + 4 Dark Attack Increases dark damage.
+5 Attacks the target with 25353 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Alignment Attack Dark: Bestows Dark attribute. + 5 Dark Attack Increases dark damage.
+6 Attacks the target with 25882 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Alignment Attack Dark: Bestows Dark attribute. + 6 Dark Attack Increases dark damage.
+7 Attacks the target with 26411 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Alignment Attack Dark: Bestows Dark attribute. + 7 Dark Attack Increases dark damage.
+8 Attacks the target with 26940 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Alignment Attack Dark: Bestows Dark attribute. + 8 Dark Attack Increases dark damage.
+9 Attacks the target with 27469 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Alignment Attack Dark: Bestows Dark attribute. + 9 Dark Attack Increases dark damage.
+10 Attacks the target with 27998 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Alignment Attack Dark: Bestows Dark attribute. + 10 Dark Attack Increases dark damage.


Level Description Modification Prop.

+1 Attacks the target with 23237 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Recovery: Decreases Cooldown. + 1 Recovery Decreases Cooldown.
+2 Attacks the target with 23766 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Recovery: Decreases Cooldown. + 2 Recovery Decreases Cooldown.
+3 Attacks the target with 24295 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Recovery: Decreases Cooldown. + 3 Recovery Decreases Cooldown.
+4 Attacks the target with 24824 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Recovery: Decreases Cooldown. + 4 Recovery Decreases Cooldown.
+5 Attacks the target with 25353 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Recovery: Decreases Cooldown. + 5 Recovery Decreases Cooldown.
+6 Attacks the target with 25882 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Recovery: Decreases Cooldown. + 6 Recovery Decreases Cooldown.
+7 Attacks the target with 26411 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Recovery: Decreases Cooldown. + 7 Recovery Decreases Cooldown.
+8 Attacks the target with 26940 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Recovery: Decreases Cooldown. + 8 Recovery Decreases Cooldown.
+9 Attacks the target with 27469 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Recovery: Decreases Cooldown. + 9 Recovery Decreases Cooldown.
+10 Attacks the target with 27998 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Recovery: Decreases Cooldown. + 10 Recovery Decreases Cooldown.

Яндекс.Метрика