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Attacks the target with 15303 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. | |||
Class | Tyrr Warrior | ||
Type | active | ||
Attribute | - | ||
Recast time | 7 s | ||
Cast time | 1.49 s | ||
Cast range | 40 | ||
Classes with same skill | Tyrr Warrior, Tyrr Duelist, Tyrr Grand Khavatari, Tyrr Doombringer, Tyrr Maestro, Tyrr Titan, Tyrr Dreadnought |
Learning this skill cancels the skills you've learned before:
Skill
| |
---|---|
Burning Fist | |
Double Sonic Slash | |
Cursed Pierce | |
Spread Wing |
Enchanting way | Enchanting level | Enchant description
|
---|---|---|
Cost | +1~+10 | + 1 Cost |
Duel | +1~+10 | + 1 Duel |
Fire Attack | +1~+10 | + 1 Fire Attack |
Water Attack | +1~+10 | + 1 Water Attack |
Wind Attack | +1~+10 | + 1 Wind Attack |
Earth Attack | +1~+10 | + 1 Earth Attack |
Holy Attack | +1~+10 | + 1 Holy Attack |
Dark Attack | +1~+10 | + 1 Dark Attack |
Lvl. to Learn | Skill Lvl. | Description | MP Consume | HP Consume | SP |
---|---|---|---|---|---|
85 | 1 | Attacks the target with 15303 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. | 65 | 0 | 1000000 |
86 | 2 | Attacks the target with 15831 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. | 66 | 0 | 5000000 |
88 | 3 | Attacks the target with 16889 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. | 69 | 0 | 5000000 |
90 | 4 | Attacks the target with 17947 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. | 71 | 0 | 5000000 |
92 | 5 | Attacks the target with 19005 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. | 73 | 0 | 5000000 |
94 | 6 | Attacks the target with 20063 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. | 76 | 0 | 5000000 |
96 | 7 | Attacks the target with 21121 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. | 78 | 0 | 5000000 |
98 | 8 | Attacks the target with 22179 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. | 80 | 0 | 5000000 |
Level | Description | Modification | Prop.
|
---|---|---|---|
+1 | Attacks the target with 23237 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Cost: Decreases MP Consumption. | + 1 Cost | Decreases MP Consumption. |
+2 | Attacks the target with 23766 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Cost: Decreases MP Consumption. | + 2 Cost | Decreases MP Consumption. |
+3 | Attacks the target with 24295 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Cost: Decreases MP Consumption. | + 3 Cost | Decreases MP Consumption. |
+4 | Attacks the target with 24824 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Cost: Decreases MP Consumption. | + 4 Cost | Decreases MP Consumption. |
+5 | Attacks the target with 25353 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Cost: Decreases MP Consumption. | + 5 Cost | Decreases MP Consumption. |
+6 | Attacks the target with 25882 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Cost: Decreases MP Consumption. | + 6 Cost | Decreases MP Consumption. |
+7 | Attacks the target with 26411 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Cost: Decreases MP Consumption. | + 7 Cost | Decreases MP Consumption. |
+8 | Attacks the target with 26940 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Cost: Decreases MP Consumption. | + 8 Cost | Decreases MP Consumption. |
+9 | Attacks the target with 27469 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Cost: Decreases MP Consumption. | + 9 Cost | Decreases MP Consumption. |
+10 | Attacks the target with 27998 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Cost: Decreases MP Consumption. | + 10 Cost | Decreases MP Consumption. |
Level | Description | Modification | Prop.
|
---|---|---|---|
+1 | Attacks the target with 23237 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Duel: Increases PvP Power. | + 1 Duel | Increases Power during PvP. |
+2 | Attacks the target with 23766 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Duel: Increases PvP Power. | + 2 Duel | Increases Power during PvP. |
+3 | Attacks the target with 24295 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Duel: Increases PvP Power. | + 3 Duel | Increases Power during PvP. |
+4 | Attacks the target with 24824 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Duel: Increases PvP Power. | + 4 Duel | Increases Power during PvP. |
+5 | Attacks the target with 25353 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Duel: Increases PvP Power. | + 5 Duel | Increases Power during PvP. |
+6 | Attacks the target with 25882 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Duel: Increases PvP Power. | + 6 Duel | Increases Power during PvP. |
+7 | Attacks the target with 26411 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Duel: Increases PvP Power. | + 7 Duel | Increases Power during PvP. |
+8 | Attacks the target with 26940 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Duel: Increases PvP Power. | + 8 Duel | Increases Power during PvP. |
+9 | Attacks the target with 27469 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Duel: Increases PvP Power. | + 9 Duel | Increases Power during PvP. |
+10 | Attacks the target with 27998 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Duel: Increases PvP Power. | + 10 Duel | Increases Power during PvP. |
Level | Description | Modification | Prop.
|
---|---|---|---|
+1 | Attacks the target with 23237 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Elemental Attack Fire: Bestows Fire attribute. | + 1 Fire Attack | Increases Fire attribute. |
+2 | Attacks the target with 23766 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Elemental Attack Fire: Bestows Fire attribute. | + 2 Fire Attack | Increases Fire attribute. |
+3 | Attacks the target with 24295 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Elemental Attack Fire: Bestows Fire attribute. | + 3 Fire Attack | Increases Fire attribute. |
+4 | Attacks the target with 24824 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Elemental Attack Fire: Bestows Fire attribute. | + 4 Fire Attack | Increases Fire attribute. |
+5 | Attacks the target with 25353 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Elemental Attack Fire: Bestows Fire attribute. | + 5 Fire Attack | Increases Fire attribute. |
+6 | Attacks the target with 25882 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Elemental Attack Fire: Bestows Fire attribute. | + 6 Fire Attack | Increases Fire attribute. |
+7 | Attacks the target with 26411 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Elemental Attack Fire: Bestows Fire attribute. | + 7 Fire Attack | Increases Fire attribute. |
+8 | Attacks the target with 26940 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Elemental Attack Fire: Bestows Fire attribute. | + 8 Fire Attack | Increases Fire attribute. |
+9 | Attacks the target with 27469 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Elemental Attack Fire: Bestows Fire attribute. | + 9 Fire Attack | Increases Fire attribute. |
+10 | Attacks the target with 27998 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Elemental Attack Fire: Bestows Fire attribute. | + 10 Fire Attack | Increases Fire attribute. |
Level | Description | Modification | Prop.
|
---|---|---|---|
+1 | Attacks the target with 23237 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Elemental Attack Water: Bestows Water attribute. | + 1 Water Attack | Increases Water damage. |
+2 | Attacks the target with 23766 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Elemental Attack Water: Bestows Water attribute. | + 2 Water Attack | Increases Water damage. |
+3 | Attacks the target with 24295 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Elemental Attack Water: Bestows Water attribute. | + 3 Water Attack | Increases Water damage. |
+4 | Attacks the target with 24824 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Elemental Attack Water: Bestows Water attribute. | + 4 Water Attack | Increases Water damage. |
+5 | Attacks the target with 25353 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Elemental Attack Water: Bestows Water attribute. | + 5 Water Attack | Increases Water damage. |
+6 | Attacks the target with 25882 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Elemental Attack Water: Bestows Water attribute. | + 6 Water Attack | Increases Water damage. |
+7 | Attacks the target with 26411 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Elemental Attack Water: Bestows Water attribute. | + 7 Water Attack | Increases Water damage. |
+8 | Attacks the target with 26940 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Elemental Attack Water: Bestows Water attribute. | + 8 Water Attack | Increases Water damage. |
+9 | Attacks the target with 27469 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Elemental Attack Water: Bestows Water attribute. | + 9 Water Attack | Increases Water damage. |
+10 | Attacks the target with 27998 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Elemental Attack Water: Bestows Water attribute. | + 10 Water Attack | Increases Water damage. |
Level | Description | Modification | Prop.
|
---|---|---|---|
+1 | Attacks the target with 23237 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Elemental Attack Wind: Bestows Wind attribute. | + 1 Wind Attack | Increases Wind damage. |
+2 | Attacks the target with 23766 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Elemental Attack Wind: Bestows Wind attribute. | + 2 Wind Attack | Increases Wind damage. |
+3 | Attacks the target with 24295 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Elemental Attack Wind: Bestows Wind attribute. | + 3 Wind Attack | Increases Wind damage. |
+4 | Attacks the target with 24824 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Elemental Attack Wind: Bestows Wind attribute. | + 4 Wind Attack | Increases Wind damage. |
+5 | Attacks the target with 25353 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Elemental Attack Wind: Bestows Wind attribute. | + 5 Wind Attack | Increases Wind damage. |
+6 | Attacks the target with 25882 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Elemental Attack Wind: Bestows Wind attribute. | + 6 Wind Attack | Increases Wind damage. |
+7 | Attacks the target with 26411 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Elemental Attack Wind: Bestows Wind attribute. | + 7 Wind Attack | Increases Wind damage. |
+8 | Attacks the target with 26940 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Elemental Attack Wind: Bestows Wind attribute. | + 8 Wind Attack | Increases Wind damage. |
+9 | Attacks the target with 27469 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Elemental Attack Wind: Bestows Wind attribute. | + 9 Wind Attack | Increases Wind damage. |
+10 | Attacks the target with 27998 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Elemental Attack Wind: Bestows Wind attribute. | + 10 Wind Attack | Increases Wind damage. |
Level | Description | Modification | Prop.
|
---|---|---|---|
+1 | Attacks the target with 23237 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Elemental Attack Earth: Bestows Earth attribute. | + 1 Earth Attack | Increases Earth damage. |
+2 | Attacks the target with 23766 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Elemental Attack Earth: Bestows Earth attribute. | + 2 Earth Attack | Increases Earth damage. |
+3 | Attacks the target with 24295 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Elemental Attack Earth: Bestows Earth attribute. | + 3 Earth Attack | Increases Earth damage. |
+4 | Attacks the target with 24824 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Elemental Attack Earth: Bestows Earth attribute. | + 4 Earth Attack | Increases Earth damage. |
+5 | Attacks the target with 25353 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Elemental Attack Earth: Bestows Earth attribute. | + 5 Earth Attack | Increases Earth damage. |
+6 | Attacks the target with 25882 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Elemental Attack Earth: Bestows Earth attribute. | + 6 Earth Attack | Increases Earth damage. |
+7 | Attacks the target with 26411 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Elemental Attack Earth: Bestows Earth attribute. | + 7 Earth Attack | Increases Earth damage. |
+8 | Attacks the target with 26940 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Elemental Attack Earth: Bestows Earth attribute. | + 8 Earth Attack | Increases Earth damage. |
+9 | Attacks the target with 27469 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Elemental Attack Earth: Bestows Earth attribute. | + 9 Earth Attack | Increases Earth damage. |
+10 | Attacks the target with 27998 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Elemental Attack Earth: Bestows Earth attribute. | + 10 Earth Attack | Increases Earth damage. |
Level | Description | Modification | Prop.
|
---|---|---|---|
+1 | Attacks the target with 23237 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Alignment Attack Holy: Bestows Holy attribute. | + 1 Holy Attack | Increases Holy damage. |
+2 | Attacks the target with 23766 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Alignment Attack Holy: Bestows Holy attribute. | + 2 Holy Attack | Increases Holy damage. |
+3 | Attacks the target with 24295 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Alignment Attack Holy: Bestows Holy attribute. | + 3 Holy Attack | Increases Holy damage. |
+4 | Attacks the target with 24824 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Alignment Attack Holy: Bestows Holy attribute. | + 4 Holy Attack | Increases Holy damage. |
+5 | Attacks the target with 25353 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Alignment Attack Holy: Bestows Holy attribute. | + 5 Holy Attack | Increases Holy damage. |
+6 | Attacks the target with 25882 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Alignment Attack Holy: Bestows Holy attribute. | + 6 Holy Attack | Increases Holy damage. |
+7 | Attacks the target with 26411 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Alignment Attack Holy: Bestows Holy attribute. | + 7 Holy Attack | Increases Holy damage. |
+8 | Attacks the target with 26940 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Alignment Attack Holy: Bestows Holy attribute. | + 8 Holy Attack | Increases Holy damage. |
+9 | Attacks the target with 27469 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Alignment Attack Holy: Bestows Holy attribute. | + 9 Holy Attack | Increases Holy damage. |
+10 | Attacks the target with 27998 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Alignment Attack Holy: Bestows Holy attribute. | + 10 Holy Attack | Increases Holy damage. |
Level | Description | Modification | Prop.
|
---|---|---|---|
+1 | Attacks the target with 23237 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Alignment Attack Dark: Bestows Dark attribute. | + 1 Dark Attack | Increases dark damage. |
+2 | Attacks the target with 23766 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Alignment Attack Dark: Bestows Dark attribute. | + 2 Dark Attack | Increases dark damage. |
+3 | Attacks the target with 24295 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Alignment Attack Dark: Bestows Dark attribute. | + 3 Dark Attack | Increases dark damage. |
+4 | Attacks the target with 24824 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Alignment Attack Dark: Bestows Dark attribute. | + 4 Dark Attack | Increases dark damage. |
+5 | Attacks the target with 25353 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Alignment Attack Dark: Bestows Dark attribute. | + 5 Dark Attack | Increases dark damage. |
+6 | Attacks the target with 25882 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Alignment Attack Dark: Bestows Dark attribute. | + 6 Dark Attack | Increases dark damage. |
+7 | Attacks the target with 26411 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Alignment Attack Dark: Bestows Dark attribute. | + 7 Dark Attack | Increases dark damage. |
+8 | Attacks the target with 26940 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Alignment Attack Dark: Bestows Dark attribute. | + 8 Dark Attack | Increases dark damage. |
+9 | Attacks the target with 27469 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Alignment Attack Dark: Bestows Dark attribute. | + 9 Dark Attack | Increases dark damage. |
+10 | Attacks the target with 27998 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Alignment Attack Dark: Bestows Dark attribute. | + 10 Dark Attack | Increases dark damage. |
Level | Description | Modification | Prop.
|
---|---|---|---|
+1 | Attacks the target with 23237 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Recovery: Decreases Cooldown. | + 1 Recovery | Decreases Cooldown. |
+2 | Attacks the target with 23766 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Recovery: Decreases Cooldown. | + 2 Recovery | Decreases Cooldown. |
+3 | Attacks the target with 24295 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Recovery: Decreases Cooldown. | + 3 Recovery | Decreases Cooldown. |
+4 | Attacks the target with 24824 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Recovery: Decreases Cooldown. | + 4 Recovery | Decreases Cooldown. |
+5 | Attacks the target with 25353 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Recovery: Decreases Cooldown. | + 5 Recovery | Decreases Cooldown. |
+6 | Attacks the target with 25882 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Recovery: Decreases Cooldown. | + 6 Recovery | Decreases Cooldown. |
+7 | Attacks the target with 26411 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Recovery: Decreases Cooldown. | + 7 Recovery | Decreases Cooldown. |
+8 | Attacks the target with 26940 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Recovery: Decreases Cooldown. | + 8 Recovery | Decreases Cooldown. |
+9 | Attacks the target with 27469 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Recovery: Decreases Cooldown. | + 9 Recovery | Decreases Cooldown. |
+10 | Attacks the target with 27998 Power added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Ignores Shield Defense. Enchant Recovery: Decreases Cooldown. | + 10 Recovery | Decreases Cooldown. |