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Haste Potion

From Lineage 2 Encyclopaedia
Item 735.jpg
Grade B.gifHaste Potion
Magical potion that increases Atk. Spd.
Stats:
Weight: 20
Durability: -


Drop:
Mob's name Lvl. Stats Hunting Zones Count Chance
Turek War Hound 31 Animals: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory. Slightly Weak P. Def.: Slightly Weak M. Def.: Orc Barracks 1 0.5% — 1%
Shadow Beast 15 Beast: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Evil Hunting Grounds 1 0.1% — 0.5%
Shadow Beast 15 Beast: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Neutral Zone 1 0.1% — 0.5%
Hunter Tarantula 16 Bugs: They consist of insects, spiders and worms and act upon their highly refined instincts. Sometimes their instincts present themselves in a more developed form than that of humanoid society. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Western Mining Zone 1 0.1% — 0.5%
Red Eye Barbed Bat 18 Animals: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory. Light Armor Type: Weak P. Def. and strong Evasion. Bow/Crossbow Vulnerability: Weak against Bow/Crossbow attacks. Eastern Mining Zone 1 0.1% — 0.5%
Ratman Scavenger 18 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Neutral Zone 1 0.1% — 0.5%
Lirein 18 Spirits: They are not necessarily creatures, but elemental energy beings. They basically belong to the 4 elements, which are water, fire, wind, and earth, but they also dwell in natural objects. They are known to be governed by the gods of water, fire, wind, and earth. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Elven Forest 1 0.1% — 0.5%
Dre Vanul Tracker 20 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Elven Fortress 1 0.1% — 0.5%
Maille Lizardman Scout 22 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Maille Lizardmen Barracks 1 0.1% — 0.5%
Maille Lizardman Shaman 28 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Maille Lizardmen Barracks 1 0.1% — 0.5%
Kaboo Orc Soldier 7 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. The Elven Village 1 0.05% — 0.1%
Festering Bat 13 Animals: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Bow/Crossbow Vulnerability: Weak against Bow/Crossbow attacks. Black Rock Hill 1 0.01% — 0.05%
Dark Succubus 20 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. Spider Nest 1 0.01% — 0.05%


Spoil:
Mob's Name Lvl. Stats. Humting Zones Count Chance

To craft an item, its crafter must learn a Item 6934.jpg Recipe: Haste Potion .
Skill level: 1
Craft chance item: 100%
Number of items crafted: 1
MP Spent: 60



Trader Place Cost
Ralford Ivory Tower Adena.jpg 2,760 adena+ castle tax

Haste Potion - Related Pages
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