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Greater Healing Potion

From Lineage 2 Encyclopaedia
Item 1061.jpg
Grade B.gifMajor Healing Potion
Magical potion that slowly restores HP. High endurance.
Stats:
Weight: 5
Durability: -


Drop:
Mob's name Lvl. Stats Hunting Zones Count Chance
Ant Overseer 32 Bugs: They consist of insects, spiders and worms and act upon their highly refined instincts. Sometimes their instincts present themselves in a more developed form than that of humanoid society. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Ant Nest 1 6.855% — 8.391%
Ol Mahum Sniper 28 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Partisans Hideaway 1 6.626% — 8.108%
Husk Eyesaroch 20 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Ruins of Ye Sagira 1 4.539% — 5.539%
Husk Eyesaroch 20 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Ruins of Ye Sagira 1 4.539% — 5.539%
Talakin Commander 30 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Partisans Hideaway 1 3.836% — 4.686%
Silenos 30 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Plains of Dion 1 3.776% — 4.624%
Delu Lizardman Scout 29 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Plains of Dion 1 3.559% — 4.361%
Marsh Stakato 29 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Cruma Marshlands 1 3.010% — 3.666%
Delu Lizardman Supplier 32 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Floran Agricultural Area 1 2.573% — 3.135%
Ant Larva 29 Bugs: They consist of insects, spiders and worms and act upon their highly refined instincts. Sometimes their instincts present themselves in a more developed form than that of humanoid society. Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Ant Nest 1 2.248% — 2.742%
Ol Mahum Van Archer 32 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Red Rock Ridge 1 2.205% — 2.697%
Weird Wasp 30 Bugs: They consist of insects, spiders and worms and act upon their highly refined instincts. Sometimes their instincts present themselves in a more developed form than that of humanoid society. Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Cruma Marshlands 1 2.156% — 2.626%
Roughly Hewn Rock Golem 31 Magic Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation. Greater Bow/Crossbow Resistance: Highly resistant to Bow/Crossbows. Dagger/Rapier Resistance: Resistant to Dagger/Rapier attacks. Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Floran Agricultural Area 1 1.987% — 2.437%
Grave Robber Guard 29 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Strong M. Def.: Spear Vulnerability: Vulnerable to Spears. Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Crypts of Disgrace 1 1.637% — 1.995%
Roxide's Follower 29 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Forgotten Temple 1 1.632% — 1.984%
Breka Orc 31 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Brekas Stronghold 1 1.628% — 1.988%
Bandit Watchman 32 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Strong P. Atk.: Slightly Strong P. Def.: Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Stun Vulnerability: Vulnerable to Stun. Plunderers Plains 1 1.052% — 1.272%
Ol Mahum Van Soldier 30 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Red Rock Ridge 1 0.5% — 1%


Spoil:
Mob's Name Lvl. Stats. Humting Zones Count Chance

To craft an item, its crafter must learn a Item 6927.jpg Recipe: Major Healing Potion .
Skill level: 2
Craft chance item: 100%
Number of items crafted: 1
MP Spent: 90



Trader Place Cost
Ralford Ivory Tower Adena.jpg 380 adena+ castle tax
You can get at the opening by double-clicking on item:
Container
Item 7725.jpg Booty - Grey Pouch

Greater Healing Potion - Related Pages
Items: Armor SetsCommon ItemsWeaponArmorPvP ItemsAccessoriesRare ItemsHead AccessoriesBeltsCloaksBraceletsTalismansLife Crystals

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